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path: root/azalea-protocol/src/mc_buf/read.rs
AgeCommit message (Collapse)Author
2022-06-23azalea-bufmat
2022-06-16Fix GlobalPosmat
2022-05-26Fixesmat
2022-05-261.19mat
2022-05-14add unhandled ClientboundSectionBlocksUpdatePacketmat
2022-05-08Merge branch 'main' into chunk-decodingmat
2022-05-07remove entities packetmat
2022-05-07update advancements packetmat
2022-05-07basic code generatormat
2022-05-07Initialize worldborder packetmat
Also add varlong and replace #[varint] with #[var]
2022-05-05Fix chunk decodingmat
2022-05-03clippymat
2022-05-01Reduce usage of AsyncReadmat
We already receive everything from the server when it tells us the length, so we can actually just treat the stream as a Read instead of an AsyncRead.
2022-05-01clientbound_add_entity_packet & clientbound_set_entity_data_packetmat
2022-04-30add clientbound_add_entity_packetmat
2022-04-30significantly optimize reading Vec<u8>mat
unfortunately, this introduces the requirement of using rust nightly
2022-04-28chunk packets workmat
2022-04-27player info packetmat
2022-04-26update brigadiermat
2022-04-26default implementation for read and write Vec<T>mat
2022-04-26work on adding more stuff for recipesmat
2022-04-24ENCRYPTION WORKS!!!!!!!!!!!mat
2022-04-241.18.2 supportmat
2022-04-22simplify error handlingmat
2022-04-20add player abilities packetmat
2022-04-19remove a couple of importsmat
2022-01-03difficulty packetmat
2022-01-02better parsing for entire login packetmat
2022-01-02switch all current macro types to the new systemmat
2022-01-02implement for Vec<u8>mat
2022-01-02start improving packet macrosmat