| Age | Commit message (Collapse) | Author |
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* start fixing code related to fluid physics
* implement force_solid for blocks
* afk pool test
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* start implementing fluid physics
* Initial implementation of fluid pushing
* different travel function in water
* bubble columns
* jumping in water
* cleanup
* change ultrawarm to be required
* fix for clippy
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* implement EntityPositionSync
* fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate
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* Use workspace `Cargo.toml` for dependencies and package atributes
* Fix a couple clippy warnings
* Update bevy, update build script, move deps to workspace, and fix clippy warnings
* Remove carrots from crate versions
The default behavior is the same
* Remove unused dependencies
Compiles and all tests pass, so it should be fine
* Update codegen to use `std::sync::LazyLock` instead of `once_cell::sync::Lazy`
* Update Bevy to `0.15.0-rc.3`
Surprisingly little needed to be changed
* Update to bevy 0.15.0
* Fix leftover merge issues
* Clarify the reason the swarm can't connect
* Fix duplicate lint, remove `log` dependency
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* start updating to 1.21.4
* fix block codegen and stop using block data from burger
* 1.21.4-rc1
* 1.21.4
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* start updating to 1.21.4
* fix block codegen and stop using block data from burger
* rename packet related modules and structs to be simpler
* ItemSlot -> ItemStack for more consistency with mojmap
* .get() -> .into_packet()
* simplify declare_state_packets by removing packet ids
* rename read_from and write_into to azalea_read and azalea_write
* rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite
* McBuf -> AzBuf
* remove most uses of into_variant
* update codegen and use resourcelocation names for packets
* implement #[limit(i)] attribute for AzBuf derive macro
* fixes for 1.21.4
* fix examples
* update some physics code and fix ChatType
* remove unused imports in codegen
* re-add some things to migrate.py and update +mc version numbers automatically
* downgrade to 1.21.3 lol
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* partially implement 24w35a
* start updating to 24w39a + itemcomponent codegen
* fix codegen and broken packets to finish updating to 24w39a :D
* update to 1.21.2 except for blocks
* update ServerboundPlayerInputPacket impl
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* supposed to make getting shapes faster
* why was this reversed
* forgot to run codegen
* don't panic when getting the shape for invalid block ids
---------
Co-authored-by: mat <git@matdoes.dev>
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love you wynncraft
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* start implementing climbing
* fix tests
* fix bots running at lower tick rate
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* 23w40a
* 23w41a
* 23w42a
* 23w43a
* 23w44a
* serialize FormattedText as nbt in network
* use azalea-nbt/serde in azalea-chat
* 23w45a
* fix 23w45a to compile
* handle Object in codegen
* 1.20.3-pre2
* remove unused clientbound_resource_pack_packet.rs
* merge main and make azalea-chat use simdnbt
* 1.20.3-rc1
* fix tests
* use simdnbt 0.3
* fix ServerboundSetJigsawBlockPacket
* 1.20.3
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* replace bevy FixedUpdate with azalea GameTick
* Update to Bevy 0.12.1
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