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path: root/azalea-core/src/position.rs
AgeCommit message (Expand)Author
2026-01-19add simulation-based pathfinder execution enginemat
2026-01-17use more compact chunk section positions in pathfindermat
2026-01-13Merge AzaleaRead and AzaleaWrite (#305)mat
2026-01-12Make Bevy dependencies optional in azalea-protocol (#303)mat
2025-12-18fix warning when Vec3 codec is represented as floatsmat
2025-12-15write/update docs for several itemsmat
2025-12-15sort derives with cargo sort-derivesmat
2025-12-12Refactor azalea-registry (#294)mat
2025-12-09Enchantments (#286)mat
2025-11-13rename ResourceLocation to Identifier ahead of mojmap changesmat
2025-11-11cleanupmat
2025-10-12upgrade deps and clean up lots of doc commentsmat
2025-08-10use Vec3f32 in entity metadata to fix parsing Vector3 valuesmat
2025-08-10Send correct data component checksums (#234)mat
2025-07-24update movement code for 1.21.5 changesmat
2025-06-16implement EntityHitResultmat
2025-06-11use owned instead of borrowed Vec3 moremat
2025-06-11add BlockPos::distance_to and lengthmat
2025-06-11take BlockPos instead of &BlockPos in all function argumentsmat
2025-06-02add BlockPos::center_bottommat
2025-06-03fix issues when pathfinding to non-full blocks and add Client::view_inventorymat
2025-06-02actually send Event::ReceiveChunkmat
2025-06-02add basic support for getting biome ids in chunksmat
2025-05-30more formatting fixesmat
2025-05-30formatting: merge importsmat
2025-05-30fix clippy issues and improve formatting everywheremat
2025-04-04remove executable bit from filesmat
2025-03-251.21.5 (#198)mat
2025-03-16entity collisionsmat
2025-03-16Fluid physics fixes (#210)mat
2025-01-10Fluid physics (#199)mat
2024-12-27better astar WeightedNode::cmpmat
2024-12-24fix parsing Dust particle and treat waterlogged blocks as liquid in pathfindermat
2024-12-24add additional pathfinder test and fix pathfinder failuremat
2024-12-11Implement EntityPositionSync (#196)mat
2024-12-05fix container_set_content, player_position, and recipe_book_remove packetsmat
2024-11-30Impl FromStr for BlockPos & Vec (again) (#191)Shayne Hartford
2024-11-28change DataComponentPatch::get to take in a generic (and add get_kind, has, a...mat
2024-11-27Refactor azalea-protocol (#190)mat
2024-10-26group imports with rustfmtmat
2024-10-21Impl FromStr for BlockPos & Vec (#174)Shayne Hartford
2024-10-21Derive Deserialize & Serialize for BlockPos & Vec3 (#175)Shayne Hartford
2024-04-231.20.5 (#127)mat
2024-02-24add Display for Vec3, add SimulationSet, and add EntityChunkPos componentmat
2024-02-24add some more convenience functionsmat
2023-12-15Add mining to the pathfinder (#122)mat
2023-12-13i didn't actually commit the codemat
2023-10-26optimize azalea-core positions and remove some unnecessary nightly featuresmat
2023-10-11fix State incorrectly being reused when calling handlers in swarmmat
2023-10-07make pathfinder twice as fast :sunglasses:mat