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2025-08-04fix wrong float rounding in get_friction_influenced_speedmat
2025-07-241.21.8mat
2025-07-21Add TicksAlive component (#229)Kumpelinus
* Add TicksAlive component * Rename TicksAlive to TicksConnected * Move component to plugins/tick_counter.rs and add doc comment
2025-06-25fix invalid look directions on teleportmat
2025-06-25improve packet_order test, add BlockUpdatePlugin, fix packet order for sprintingmat
2025-06-26start adding packet_order testmat
2025-06-11implement reverting block state predictions on ackmat
2025-06-09replace Client::get_open_container and view_container_or_inventory with ↵mat
get_inventory
2025-06-09update config_fast_buildsmat
2025-06-09handle relative teleports correctly and fix entity chunk indexing warningsmat
2025-06-08add support for panicking on warn/error in simulation testsmat
2025-06-04remove comment about a part of a test that i decided not to implementmat
2025-06-04fix panic when receiving add_entity and start_configuration in the same updatemat
2025-06-02fix login_to_dimension_with_same_name test logging errormat
2025-06-02fix issues related to pathfinder miningmat
2025-05-30fix clippy issues and improve formatting everywheremat
2025-05-07fix chunk errors when joining a world with a same name but different heightmat
2025-04-17Move login state to the ECS (#213)mat
* use packet handlers code for login custom_query * initial broken implementation for ecs-only login * fixes * run Update schedule 60 times per second and delete code related to run_schedule_sender * fix tests * fix online-mode * reply to query packets in a separate system and make it easier for plugins to disable individual replies * remove unused imports
2025-03-27fix not replying to ping packets in config statemat
2025-03-251.21.5 (#198)mat
* 25w02a * move item_components codegen to a different module * remove outdated test * 25w03a * start updating to 24w09b * 1.21.5-pre2 * fix broken packets * 1.21.5-rc2 * merge main * delete unused acket_handling * 1.21.5
2025-03-25PongPluginmat
2025-03-19make SendPacketEvent a bevy triggermat
2025-03-13properly remove from the EntityIdIndex component on despawnmat
2025-03-07remove EntityBundle on start_configurationmat
2025-03-06fix despawning entities on dimension changemat
2025-03-02fix errors when switching to Game state and add fast_login testmat
2025-02-22update to rust edition 2024mat
2025-02-21Fix errors on switching dimensions (#204)mat
* Fix errors on switching dimensions * fix other tests * clippy * fix log feature in test_simulation * fix chunks oops
2025-02-16use MinecraftEntityId type instead of u32 in az-protocolmat
2025-02-01set player metadata on init instead of loginmat
2025-02-01add failing test_set_health_before_login testmat