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azalea-drasl.git
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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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Age
Commit message (
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Author
2025-09-27
allow picking other bots in hit results
mat
2025-09-26
don't re-export azalea::bot::*, and some doc improvements
mat
2025-09-25
ClientsideCloseContainerEvent, MenuOpenedEvent, and CloseContainerEvent are n...
mat
2025-09-22
Fix pathfinding on farmland
mat
2025-09-21
fix pickable entity query
mat
2025-09-21
fix packet order for ServerboundSetCarriedItem
mat
2025-09-20
more accurate mining and impl PartialEq for packets
mat
2025-09-01
fix panic when refreshing account token
mat
2025-08-20
split client information handling out of BrandPlugin and some other cleanup
mat
2025-08-20
further improvements to ChatPacket::split_sender_and_content (thanks shay)
mat
2025-08-18
fix ClientboundMerchantOffers
mat
2025-08-14
Sneaking (#237)
mat
2025-08-14
fix: mining fails in Creative Mode (#236)
Tommy
2025-08-12
send correct packets on teleport
mat
2025-08-12
upgrade deps and remove unused deps
mat
2025-08-12
Client::chat now takes Into<String> and doc fixes
mat
2025-08-12
add nearest_entity_by and improve some docs
mat
2025-08-12
improved whisper regex and autofill microsoft code on login
mat
2025-08-12
fix rotations flagging anticheats
mat
2025-08-11
Improve System Chat Regex & Add System Whisper Regex (#233)
Shayne Hartford
2025-08-10
Send correct data component checksums (#234)
mat
2025-08-04
Default components (#232)
mat
2025-08-04
fix wrong float rounding in get_friction_influenced_speed
mat
2025-07-24
update movement code for 1.21.5 changes
mat
2025-07-24
1.21.8
mat
2025-07-21
Add TicksAlive component (#229)
Kumpelinus
2025-06-27
typos
mat
2025-06-25
remove some unused system ordering
mat
2025-06-25
improve packet_order test, add BlockUpdatePlugin, fix packet order for sprinting
mat
2025-06-26
start adding packet_order test
mat
2025-06-17
1.21.6 (#215)
mat
2025-06-17
take Entity instead of MinecraftEntityId in Client::attack
mat
2025-06-16
cleanup
mat
2025-06-16
implement EntityHitResult
mat
2025-06-14
add note about current_thread to azalea readme
mat
2025-06-11
use owned instead of borrowed Vec3 more
mat
2025-06-11
implement reverting block state predictions on ack
mat
2025-06-11
add Client::attack_cooldown_remaining_ticks
mat
2025-06-11
take BlockPos instead of &BlockPos in all function arguments
mat
2025-06-09
jump if in water while executing pathfinder path
mat
2025-06-09
handle relative teleports correctly and fix entity chunk indexing warnings
mat
2025-06-08
insert ClientInformation earlier
mat
2025-06-08
add support for panicking on warn/error in simulation tests
mat
2025-06-04
handle set_held_slot packet and add more Into BlockStates impls
mat
2025-06-03
copy player part of container_menu to inventory_menu on close
mat
2025-06-04
re-enable click prediction and fix related issues
mat
2025-06-03
send ServerboundPlayerLoaded on join and respawn
mat
2025-06-02
fix wrong sequence number being sent
mat
2025-06-03
fix issues when pathfinding to non-full blocks and add Client::view_inventory
mat
2025-06-03
rename the Block trait to BlockTrait to disambiguate with azalea_registry::Block
mat
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