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authormat <git@matdoes.dev>2025-06-03 09:52:30 +0930
committermat <git@matdoes.dev>2025-06-03 09:52:30 +0930
commitf3a5e91a8ccbcd03a239aa3565dbfddabb26fa76 (patch)
treeb9f34dda5ba68bbfc4159dd1631455c8dd84e2ad /azalea-client/src/plugins
parent7517a207db658c98d5b97b3b3f44df6725c025a2 (diff)
downloadazalea-drasl-f3a5e91a8ccbcd03a239aa3565dbfddabb26fa76.tar.xz
fix issues when pathfinding to non-full blocks and add Client::view_inventory
Diffstat (limited to 'azalea-client/src/plugins')
-rw-r--r--azalea-client/src/plugins/inventory.rs3
1 files changed, 1 insertions, 2 deletions
diff --git a/azalea-client/src/plugins/inventory.rs b/azalea-client/src/plugins/inventory.rs
index 23651db3..a7e45ffb 100644
--- a/azalea-client/src/plugins/inventory.rs
+++ b/azalea-client/src/plugins/inventory.rs
@@ -95,8 +95,7 @@ impl Client {
/// A component present on all local players that have an inventory.
#[derive(Component, Debug, Clone)]
pub struct Inventory {
- /// A component that contains the player's inventory menu. This is
- /// guaranteed to be a `Menu::Player`.
+ /// The player's inventory menu. This is guaranteed to be a `Menu::Player`.
///
/// We keep it as a [`Menu`] since `Menu` has some useful functions that
/// bare [`azalea_inventory::Player`] doesn't have.