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path: root/azalea-client/src/plugins/attack.rs
AgeCommit message (Collapse)Author
2025-12-27Move Client struct to azalea crate (#297)mat
* move the Client struct out of azalea-client into azalea * actually add client impls in azalea
2025-12-16fix packet order for attacking and sprintingmat
2025-12-15sort derives with cargo sort-derivesmat
might add to ci later, unsure how to do it without adding significant friction for contributors though
2025-10-12upgrade deps and clean up lots of doc commentsmat
2025-10-04upgrade deps and rename SystemSets to follow bevy's new naming conventionmat
2025-09-29rename SendPacketEvent to SendGamePacketEvent and PingEvent to GamePingEventmat
2025-09-28upgrade bevy to 0.17.0-rc.2mat
2025-08-14Sneaking (#237)mat
* start implementing sneaking * fix horizontal_collision being inverted and cleanup * clippy * change dimensions and eye height based on pose * proper support for automatically crouching in certain cases * fix anticheat issues * add line to changelog and update a comment
2025-06-26start adding packet_order testmat
2025-06-17take Entity instead of MinecraftEntityId in Client::attackmat
2025-06-11add Client::attack_cooldown_remaining_ticksmat
2025-05-07doc warningsmat
2025-04-25update to bevy 0.16mat
2025-04-04fix ordering for handle_attack_queuedmat
2025-04-05send attack packets at the end of the tickmat
2025-04-04rename ChatPacket::username and uuid to sender and sender_uuidmat
also adds more convenience functions to Client
2025-03-19make SendPacketEvent a bevy triggermat
2025-02-22Refactor azalea-client (#205)mat
* start organizing packet_handling more by moving packet handlers into their own functions * finish writing all the handler functions for packets * use macro for generating match statement for packet handler functions * fix set_entity_data * update config state to also use handler functions * organize az-client file structure by moving things into plugins directory * fix merge issues