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2025-03-25use zlib-rs for compressionmat
2025-03-20upgrade deps and slightly improve docsmat
2025-03-20add Event::Spawnmat
2025-03-20document Position defaultmat
2025-03-19make SendPacketEvent a bevy triggermat
2025-03-16entity collisionsmat
2025-03-16Fluid physics fixes (#210)mat
* start fixing code related to fluid physics * implement force_solid for blocks * afk pool test
2025-03-16fix broken doc linksmat
2025-03-16document ClientboundAddEntity::datamat
2025-03-16impl from u32 for minecraftentityidmat
2025-03-13update dead wiki.vg links (#209)Gjum
2025-03-13mention NO_COLOR=1 in section about logging in docsmat
2025-03-13improve Swarm docs and change an indexing warning to a debug logmat
2025-03-13use RawConnection to write reply after getting start_configurationmat
2025-03-13correctly accept resource packs while in config statemat
2025-03-13fix wrong Potion data componentmat
2025-03-13fix wrong Consumable component implementation and add set_equipment testmat
2025-03-13properly remove from the EntityIdIndex component on despawnmat
2025-03-07remove EntityBundle on start_configurationmat
2025-03-07don't send game packets when outside of the game statemat
2025-03-06add bots and plugins to readmemat
2025-03-06fix despawning entities on dimension changemat
2025-03-02fix errors when switching to Game state and add fast_login testmat
2025-02-24update outdated commentmat
2025-02-24fix send_receivepacketevent running outside of game statemat
2025-02-24fix compile errormat
2025-02-24fix an error in set_entity_datamat
2025-02-24add fallback for adding LocalEntity so tests don't failmat
2025-02-24don't remove LocalEntity from disconnected players, add new debug logs, and ↵mat
make GameProfile clones cheaper
2025-02-23azalea-language now does a binary search instead of a hashmap lookupmat
2025-02-23make run_schedule a bounded channelmat
2025-02-23try to receive packets all at once before sending run_schedule_sendermat
2025-02-23fix memory leak in simulation tests (lol)mat
also, change some vecs into boxed slices, and add RelativeEntityUpdate::new
2025-02-22Refactor azalea-client (#205)mat
* start organizing packet_handling more by moving packet handlers into their own functions * finish writing all the handler functions for packets * use macro for generating match statement for packet handler functions * fix set_entity_data * update config state to also use handler functions * organize az-client file structure by moving things into plugins directory * fix merge issues
2025-02-23minor memory usage optimizationsmat
2025-02-22update to rust edition 2024mat
2025-02-22update depsmat
2025-02-22fix brand and client info so they're only sent when leaving login instead of ↵mat
entering config closes #206
2025-02-22debug log CARGO_PKG_VERSION on swarm startmat
2025-02-22fix is_trapdoor_useable_as_ladder and add testmat
2025-02-21despawn entities when switching worlds and some testbot fixesmat
2025-02-21fix some components not being removed from clients and add debugecsleak ↵mat
testbot command
2025-02-21fix wrong docs for testbotmat
2025-02-21GameTick should only happen after Updatemat
2025-02-21Fix errors on switching dimensions (#204)mat
* Fix errors on switching dimensions * fix other tests * clippy * fix log feature in test_simulation * fix chunks oops
2025-02-21fix CustomModelData and WrittenBookContent datacomponentsmat
2025-02-17Enable serde feature in sub-crates (#202)Shayne Hartford
Add serde derive to MinecraftEntityId
2025-02-17update docs for TabList to mention how it works as a resourcemat
2025-02-16use MinecraftEntityId type instead of u32 in az-protocolmat
2025-02-14upgrade depsmat