diff options
Diffstat (limited to 'azalea/src/pathfinder')
| -rw-r--r-- | azalea/src/pathfinder/moves/mod.rs | 13 |
1 files changed, 2 insertions, 11 deletions
diff --git a/azalea/src/pathfinder/moves/mod.rs b/azalea/src/pathfinder/moves/mod.rs index bb2354bf..fc574a4c 100644 --- a/azalea/src/pathfinder/moves/mod.rs +++ b/azalea/src/pathfinder/moves/mod.rs @@ -217,19 +217,10 @@ pub struct IsReachedCtx<'a> { #[must_use] pub fn default_is_reached( IsReachedCtx { - position, - target, - physics, - .. + position, target, .. }: IsReachedCtx, ) -> bool { - if BlockPos::from(position) == target { - return true; - } - - // this is to make it handle things like slabs correctly, if we're on the block - // below the target but on_ground - BlockPos::from(position).up(1) == target && physics.on_ground() + player_pos_to_block_pos(position) == target } pub struct PathfinderCtx<'a> { |
