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path: root/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs
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Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_player_position_packet.rs')
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_player_position_packet.rs61
1 files changed, 0 insertions, 61 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs
deleted file mode 100755
index 2a9cebc6..00000000
--- a/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs
+++ /dev/null
@@ -1,61 +0,0 @@
-use std::io::{Cursor, Write};
-
-use azalea_buf::{BufReadError, McBuf, McBufReadable, McBufWritable};
-use azalea_core::{bitset::FixedBitSet, position::Vec3};
-use azalea_protocol_macros::ClientboundGamePacket;
-
-#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
-pub struct ClientboundPlayerPositionPacket {
- #[var]
- pub id: u32,
- pub pos: Vec3,
- pub delta_movement: Vec3,
- pub y_rot: f32,
- pub x_rot: f32,
- pub relative_arguments: RelativeMovements,
-}
-
-#[derive(Debug, Clone)]
-pub struct RelativeMovements {
- pub x: bool,
- pub y: bool,
- pub z: bool,
- pub y_rot: bool,
- pub x_rot: bool,
-}
-
-impl McBufReadable for RelativeMovements {
- fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> {
- // yes minecraft seriously wastes that many bits, smh
- let set = FixedBitSet::<32>::read_from(buf)?;
- Ok(RelativeMovements {
- x: set.index(0),
- y: set.index(1),
- z: set.index(2),
- y_rot: set.index(3),
- x_rot: set.index(4),
- })
- }
-}
-
-impl McBufWritable for RelativeMovements {
- fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
- let mut set = FixedBitSet::<5>::new();
- if self.x {
- set.set(0);
- }
- if self.y {
- set.set(1);
- }
- if self.z {
- set.set(2);
- }
- if self.y_rot {
- set.set(3);
- }
- if self.x_rot {
- set.set(4);
- }
- set.write_into(buf)
- }
-}