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Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_player_info_packet.rs')
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_player_info_packet.rs93
1 files changed, 0 insertions, 93 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
deleted file mode 100755
index dea3b784..00000000
--- a/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
+++ /dev/null
@@ -1,93 +0,0 @@
-use crate::packets::login::serverbound_hello_packet::ProfilePublicKeyData;
-use azalea_auth::game_profile::ProfilePropertyValue;
-use azalea_buf::{BufReadError, McBuf};
-use azalea_buf::{McBufReadable, McBufWritable};
-use azalea_chat::Component;
-use azalea_core::GameType;
-use azalea_protocol_macros::ClientboundGamePacket;
-use std::collections::HashMap;
-use std::io::{Cursor, Write};
-use uuid::Uuid;
-
-#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
-pub struct ClientboundPlayerInfoPacket {
- pub action: Action,
-}
-
-#[derive(Clone, Debug)]
-pub enum Action {
- AddPlayer(Vec<AddPlayer>),
- UpdateGameMode(Vec<UpdateGameMode>),
- UpdateLatency(Vec<UpdateLatency>),
- UpdateDisplayName(Vec<UpdateDisplayName>),
- RemovePlayer(Vec<RemovePlayer>),
-}
-
-#[derive(Clone, Debug, McBuf)]
-pub struct AddPlayer {
- pub uuid: Uuid,
- pub name: String,
- pub properties: HashMap<String, ProfilePropertyValue>,
- pub gamemode: GameType,
- #[var]
- pub latency: i32,
- pub display_name: Option<Component>,
- pub profile_public_key: Option<ProfilePublicKeyData>,
-}
-
-#[derive(Clone, Debug, McBuf)]
-pub struct UpdateGameMode {
- pub uuid: Uuid,
- pub gamemode: GameType,
-}
-
-#[derive(Clone, Debug, McBuf)]
-pub struct UpdateLatency {
- pub uuid: Uuid,
- #[var]
- pub latency: i32,
-}
-
-#[derive(Clone, Debug, McBuf)]
-pub struct UpdateDisplayName {
- pub uuid: Uuid,
- pub display_name: Option<Component>,
-}
-#[derive(Clone, Debug, McBuf)]
-pub struct RemovePlayer {
- pub uuid: Uuid,
-}
-
-impl McBufReadable for Action {
- fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> {
- let id = u8::read_from(buf)?;
- Ok(match id {
- 0 => Action::AddPlayer(Vec::<AddPlayer>::read_from(buf)?),
- 1 => Action::UpdateGameMode(Vec::<UpdateGameMode>::read_from(buf)?),
- 2 => Action::UpdateLatency(Vec::<UpdateLatency>::read_from(buf)?),
- 3 => Action::UpdateDisplayName(Vec::<UpdateDisplayName>::read_from(buf)?),
- 4 => Action::RemovePlayer(Vec::<RemovePlayer>::read_from(buf)?),
- _ => return Err(BufReadError::UnexpectedEnumVariant { id: id.into() }),
- })
- }
-}
-impl McBufWritable for Action {
- fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
- let id: u8 = match self {
- Action::AddPlayer(_) => 0,
- Action::UpdateGameMode(_) => 1,
- Action::UpdateLatency(_) => 2,
- Action::UpdateDisplayName(_) => 3,
- Action::RemovePlayer(_) => 4,
- };
- id.write_into(buf)?;
- match self {
- Action::AddPlayer(players) => players.write_into(buf)?,
- Action::UpdateGameMode(players) => players.write_into(buf)?,
- Action::UpdateLatency(players) => players.write_into(buf)?,
- Action::UpdateDisplayName(players) => players.write_into(buf)?,
- Action::RemovePlayer(players) => players.write_into(buf)?,
- }
- Ok(())
- }
-}