diff options
Diffstat (limited to 'azalea-protocol/src/packets/game/c_player_abilities.rs')
| -rwxr-xr-x | azalea-protocol/src/packets/game/c_player_abilities.rs | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/azalea-protocol/src/packets/game/c_player_abilities.rs b/azalea-protocol/src/packets/game/c_player_abilities.rs new file mode 100755 index 00000000..c32a99fe --- /dev/null +++ b/azalea-protocol/src/packets/game/c_player_abilities.rs @@ -0,0 +1,53 @@ +use std::io::{Cursor, Write}; + +use azalea_buf::{AzBuf, BufReadError}; +use azalea_buf::{AzaleaRead, AzaleaWrite}; +use azalea_core::bitset::FixedBitSet; +use azalea_protocol_macros::ClientboundGamePacket; + +#[derive(Clone, Debug, AzBuf, ClientboundGamePacket)] +pub struct ClientboundPlayerAbilities { + pub flags: PlayerAbilitiesFlags, + pub flying_speed: f32, + /// Used for the fov + pub walking_speed: f32, +} + +#[derive(Clone, Debug)] +pub struct PlayerAbilitiesFlags { + pub invulnerable: bool, + pub flying: bool, + pub can_fly: bool, + pub instant_break: bool, +} + +impl AzaleaRead for PlayerAbilitiesFlags { + fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> { + let set = FixedBitSet::<4>::azalea_read(buf)?; + Ok(PlayerAbilitiesFlags { + invulnerable: set.index(0), + flying: set.index(1), + can_fly: set.index(2), + instant_break: set.index(3), + }) + } +} + +impl AzaleaWrite for PlayerAbilitiesFlags { + fn azalea_write(&self, buf: &mut impl Write) -> Result<(), std::io::Error> { + let mut set = FixedBitSet::<4>::new(); + if self.invulnerable { + set.set(0); + } + if self.flying { + set.set(1); + } + if self.can_fly { + set.set(2); + } + if self.instant_break { + set.set(3); + } + set.azalea_write(buf) + } +} |
