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Diffstat (limited to 'azalea-protocol/src/packets/game/c_map_item_data.rs')
-rwxr-xr-xazalea-protocol/src/packets/game/c_map_item_data.rs88
1 files changed, 88 insertions, 0 deletions
diff --git a/azalea-protocol/src/packets/game/c_map_item_data.rs b/azalea-protocol/src/packets/game/c_map_item_data.rs
new file mode 100755
index 00000000..9a41ed85
--- /dev/null
+++ b/azalea-protocol/src/packets/game/c_map_item_data.rs
@@ -0,0 +1,88 @@
+use azalea_buf::{AzBuf, AzaleaRead, AzaleaWrite};
+use azalea_chat::FormattedText;
+use azalea_protocol_macros::ClientboundGamePacket;
+
+#[derive(Clone, Debug, ClientboundGamePacket, AzBuf)]
+pub struct ClientboundMapItemData {
+ #[var]
+ pub map_id: u32,
+ pub scale: u8,
+ pub locked: bool,
+ pub decorations: Option<Vec<MapDecoration>>,
+ pub color_patch: OptionalMapPatch,
+}
+
+#[derive(Clone, Debug, AzBuf)]
+pub struct MapDecoration {
+ pub decoration_type: DecorationType,
+ pub x: i8,
+ pub y: i8,
+ /// Minecraft does & 15 on this value, azalea-protocol doesn't. I don't
+ /// think it matters.
+ pub rot: i8,
+ pub name: Option<FormattedText>,
+}
+
+#[derive(Debug, Clone)]
+pub struct OptionalMapPatch(pub Option<MapPatch>);
+
+impl AzaleaRead for OptionalMapPatch {
+ fn azalea_read(buf: &mut std::io::Cursor<&[u8]>) -> Result<Self, azalea_buf::BufReadError> {
+ let pos = buf.position();
+ Ok(Self(if u8::azalea_read(buf)? == 0 {
+ None
+ } else {
+ buf.set_position(pos);
+ Some(MapPatch::azalea_read(buf)?)
+ }))
+ }
+}
+
+impl AzaleaWrite for OptionalMapPatch {
+ fn azalea_write(&self, buf: &mut impl std::io::Write) -> Result<(), std::io::Error> {
+ match &self.0 {
+ None => 0u8.azalea_write(buf),
+ Some(m) => m.azalea_write(buf),
+ }
+ }
+}
+
+#[derive(Debug, Clone, AzBuf)]
+pub struct MapPatch {
+ pub width: u8,
+ pub height: u8,
+ pub start_x: u8,
+ pub start_y: u8,
+ pub map_colors: Vec<u8>,
+}
+
+#[derive(Clone, Copy, Debug, AzBuf)]
+pub enum DecorationType {
+ Player,
+ Frame,
+ RedMarker,
+ BlueMarker,
+ TargetX,
+ TargetPoint,
+ PlayerOffMap,
+ PlayerOffLimits,
+ Mansion,
+ Monument,
+ BannerWhite,
+ BannerOrange,
+ BannerMagenta,
+ BannerLightBlue,
+ BannerYellow,
+ BannerLime,
+ BannerPink,
+ BannerGray,
+ BannerLightGray,
+ BannerCyan,
+ BannerPurple,
+ BannerBlue,
+ BannerBrown,
+ BannerGreen,
+ BannerRed,
+ BannerBlack,
+ RedX,
+}