diff options
Diffstat (limited to 'azalea-physics/src')
| -rwxr-xr-x | azalea-physics/src/collision/mergers.rs | 2 | ||||
| -rw-r--r-- | azalea-physics/src/lib.rs | 3 |
2 files changed, 2 insertions, 3 deletions
diff --git a/azalea-physics/src/collision/mergers.rs b/azalea-physics/src/collision/mergers.rs index 5744084e..69ae2ab5 100755 --- a/azalea-physics/src/collision/mergers.rs +++ b/azalea-physics/src/collision/mergers.rs @@ -1,4 +1,4 @@ -use std::{cmp::Ordering, convert::TryInto}; +use std::cmp::Ordering; use super::CubePointRange; use azalea_core::math::{gcd, lcm, EPSILON}; diff --git a/azalea-physics/src/lib.rs b/azalea-physics/src/lib.rs index 55f54ccd..ed813b56 100644 --- a/azalea-physics/src/lib.rs +++ b/azalea-physics/src/lib.rs @@ -424,10 +424,9 @@ fn jump_boost_power() -> f64 { mod tests { use super::*; - use azalea_core::{position::ChunkPos, resource_location::ResourceLocation, tick::GameTick}; + use azalea_core::{position::ChunkPos, resource_location::ResourceLocation}; use azalea_entity::{EntityBundle, EntityPlugin}; use azalea_world::{Chunk, MinecraftEntityId, PartialInstance}; - use bevy_app::App; use uuid::Uuid; /// You need an app to spawn entities in the world and do updates. |
