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-rw-r--r--azalea-physics/src/collision/mod.rs6
1 files changed, 3 insertions, 3 deletions
diff --git a/azalea-physics/src/collision/mod.rs b/azalea-physics/src/collision/mod.rs
index 1a8f4441..2c739b24 100644
--- a/azalea-physics/src/collision/mod.rs
+++ b/azalea-physics/src/collision/mod.rs
@@ -201,8 +201,8 @@ pub fn move_colliding(
// if self.isRemoved() { return; }
if horizontal_collision {
- let delta_movement = &physics.delta;
- physics.delta = Vec3 {
+ let delta_movement = &physics.velocity;
+ physics.velocity = Vec3 {
x: if x_collision { 0. } else { delta_movement.x },
y: delta_movement.y,
z: if z_collision { 0. } else { delta_movement.z },
@@ -213,7 +213,7 @@ pub fn move_colliding(
// blockBelow.updateEntityAfterFallOn(this.level, this);
// the default implementation of updateEntityAfterFallOn sets the y movement to
// 0
- physics.delta.y = 0.;
+ physics.velocity.y = 0.;
}
if on_ground {