diff options
Diffstat (limited to 'azalea-physics/src/collision/shape.rs')
| -rwxr-xr-x | azalea-physics/src/collision/shape.rs | 62 |
1 files changed, 53 insertions, 9 deletions
diff --git a/azalea-physics/src/collision/shape.rs b/azalea-physics/src/collision/shape.rs index cc184591..29c1b440 100755 --- a/azalea-physics/src/collision/shape.rs +++ b/azalea-physics/src/collision/shape.rs @@ -1,9 +1,11 @@ use super::mergers::IndexMerger; use crate::collision::{BitSetDiscreteVoxelShape, DiscreteVoxelShape, AABB}; -use azalea_core::{binary_search, Axis, AxisCycle, EPSILON}; +use azalea_core::{ + binary_search, Axis, AxisCycle, BlockHitResult, BlockPos, Direction, Vec3, EPSILON, +}; use std::{cmp, num::NonZeroU32}; -pub struct Shapes {} +pub struct Shapes; pub fn block_shape() -> VoxelShape { let mut shape = BitSetDiscreteVoxelShape::new(1, 1, 1); @@ -390,6 +392,33 @@ impl VoxelShape { } } + pub fn clip(&self, from: &Vec3, to: &Vec3, block_pos: &BlockPos) -> Option<BlockHitResult> { + if self.is_empty() { + return None; + } + let vector = to - from; + if vector.length_sqr() < EPSILON { + return None; + } + let right_after_start = from + &(vector * 0.0001); + + if self.shape().is_full_wide( + self.find_index(Axis::X, right_after_start.x - block_pos.x as f64), + self.find_index(Axis::Y, right_after_start.y - block_pos.y as f64), + self.find_index(Axis::Z, right_after_start.z - block_pos.z as f64), + ) { + Some(BlockHitResult { + block_pos: *block_pos, + direction: Direction::nearest(vector).opposite(), + location: right_after_start, + inside: true, + miss: false, + }) + } else { + AABB::clip_iterable(&self.to_aabbs(), from, to, block_pos) + } + } + pub fn collide(&self, axis: &Axis, entity_box: &AABB, movement: f64) -> f64 { self.collide_x(AxisCycle::between(*axis, Axis::X), entity_box, movement) } @@ -531,19 +560,34 @@ impl VoxelShape { let y_coords = self.get_coords(Axis::Y); let z_coords = self.get_coords(Axis::Z); self.shape().for_all_boxes( - |var4x, var5, var6, var7, var8, var9| { + |min_x, min_y, min_z, max_x, max_y, max_z| { consumer( - x_coords[var4x as usize], - y_coords[var5 as usize], - z_coords[var6 as usize], - x_coords[var7 as usize], - y_coords[var8 as usize], - z_coords[var9 as usize], + x_coords[min_x as usize], + y_coords[min_y as usize], + z_coords[min_z as usize], + x_coords[max_x as usize], + y_coords[max_y as usize], + z_coords[max_z as usize], ); }, true, ); } + + pub fn to_aabbs(&self) -> Vec<AABB> { + let mut aabbs = Vec::new(); + self.for_all_boxes(|min_x, min_y, min_z, max_x, max_y, max_z| { + aabbs.push(AABB { + min_x, + min_y, + min_z, + max_x, + max_y, + max_z, + }); + }); + aabbs + } } impl From<AABB> for VoxelShape { |
