diff options
Diffstat (limited to 'azalea-physics/src/collision/mod.rs')
| -rw-r--r-- | azalea-physics/src/collision/mod.rs | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/azalea-physics/src/collision/mod.rs b/azalea-physics/src/collision/mod.rs index 1f9064b3..a18440b7 100644 --- a/azalea-physics/src/collision/mod.rs +++ b/azalea-physics/src/collision/mod.rs @@ -1,10 +1,13 @@ +mod blocks; mod dimension_collisions; mod discrete_voxel_shape; +mod mergers; mod shape; use azalea_core::{Axis, PositionXYZ, Vec3, AABB, EPSILON}; use azalea_world::entity::{EntityData, EntityMut}; use azalea_world::{Dimension, MoveEntityError}; +pub use blocks::BlockWithShape; use dimension_collisions::CollisionGetter; pub use discrete_voxel_shape::*; pub use shape::*; @@ -192,10 +195,9 @@ fn collide_bounding_box( movement: &Vec3, entity_bounding_box: &AABB, dimension: &Dimension, - entity_collisions: Vec<Box<dyn VoxelShape>>, + entity_collisions: Vec<VoxelShape>, ) -> Vec3 { - let mut collision_boxes: Vec<Box<dyn VoxelShape>> = - Vec::with_capacity(entity_collisions.len() + 1); + let mut collision_boxes: Vec<VoxelShape> = Vec::with_capacity(entity_collisions.len() + 1); if !entity_collisions.is_empty() { collision_boxes.extend(entity_collisions); @@ -205,6 +207,7 @@ fn collide_bounding_box( let block_collisions = dimension.get_block_collisions(entity, entity_bounding_box.expand_towards(movement)); + let block_collisions = block_collisions.collect::<Vec<_>>(); collision_boxes.extend(block_collisions); collide_with_shapes(movement, *entity_bounding_box, &collision_boxes) } @@ -212,7 +215,7 @@ fn collide_bounding_box( fn collide_with_shapes( movement: &Vec3, mut entity_box: AABB, - collision_boxes: &Vec<Box<dyn VoxelShape>>, + collision_boxes: &Vec<VoxelShape>, ) -> Vec3 { if collision_boxes.is_empty() { return *movement; |
