diff options
Diffstat (limited to 'azalea-physics/src/collision/mod.rs')
| -rw-r--r-- | azalea-physics/src/collision/mod.rs | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/azalea-physics/src/collision/mod.rs b/azalea-physics/src/collision/mod.rs index 3986dc47..7d7ddc5e 100644 --- a/azalea-physics/src/collision/mod.rs +++ b/azalea-physics/src/collision/mod.rs @@ -58,7 +58,7 @@ fn collide(movement: &Vec3, world: &Instance, physics: &azalea_entity::Physics) // let entity_collisions = world.get_entity_collisions(self, // entity_bounding_box.expand_towards(movement)); let entity_collisions = Vec::new(); - let collided_delta = if movement.length_sqr() == 0.0 { + let collided_delta = if movement.length_squared() == 0.0 { *movement } else { collide_bounding_box( @@ -109,12 +109,16 @@ fn collide(movement: &Vec3, world: &Instance, physics: &azalea_entity::Physics) entity_collisions.clone(), ) .add(directly_up_delta); - if target_movement.horizontal_distance_sqr() > step_to_delta.horizontal_distance_sqr() { + if target_movement.horizontal_distance_squared() + > step_to_delta.horizontal_distance_squared() + { step_to_delta = target_movement; } } - if step_to_delta.horizontal_distance_sqr() > collided_delta.horizontal_distance_sqr() { + if step_to_delta.horizontal_distance_squared() + > collided_delta.horizontal_distance_squared() + { return step_to_delta.add(collide_bounding_box( &Vec3 { x: 0., @@ -162,7 +166,7 @@ pub fn move_colliding( let collide_result = collide(movement, world, physics); - let move_distance = collide_result.length_sqr(); + let move_distance = collide_result.length_squared(); if move_distance > EPSILON { // TODO: fall damage |
