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-rw-r--r--azalea-entity/src/lib.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/azalea-entity/src/lib.rs b/azalea-entity/src/lib.rs
index 30e00ccb..6c3603e6 100644
--- a/azalea-entity/src/lib.rs
+++ b/azalea-entity/src/lib.rs
@@ -127,7 +127,7 @@ pub fn on_pos(offset: f32, chunk_storage: &ChunkStorage, pos: Position) -> Block
/// The Minecraft UUID of the entity. For players, this is their actual player
/// UUID, and for other entities it's just random.
-#[derive(Component, Deref, DerefMut, Clone, Copy, Default)]
+#[derive(Component, Deref, DerefMut, Clone, Copy, Default, PartialEq)]
pub struct EntityUuid(Uuid);
impl EntityUuid {
pub fn new(uuid: Uuid) -> Self {