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Diffstat (limited to 'azalea-client/src/plugins/movement.rs')
-rw-r--r--azalea-client/src/plugins/movement.rs8
1 files changed, 4 insertions, 4 deletions
diff --git a/azalea-client/src/plugins/movement.rs b/azalea-client/src/plugins/movement.rs
index 703b5557..15d4a468 100644
--- a/azalea-client/src/plugins/movement.rs
+++ b/azalea-client/src/plugins/movement.rs
@@ -74,7 +74,7 @@ impl Plugin for MovementPlugin {
}
}
-#[derive(SystemSet, Debug, Hash, PartialEq, Eq, Clone)]
+#[derive(Clone, Debug, Eq, Hash, PartialEq, SystemSet)]
pub struct MoveEventsSystems;
impl Client {
@@ -128,7 +128,7 @@ impl Client {
/// A component that contains the look direction that was last sent over the
/// network.
-#[derive(Debug, Component, Clone, Default)]
+#[derive(Clone, Component, Debug, Default)]
pub struct LastSentLookDirection {
pub x_rot: f32,
pub y_rot: f32,
@@ -242,7 +242,7 @@ pub fn send_position(
}
}
-#[derive(Debug, Default, Component, Clone, PartialEq, Eq)]
+#[derive(Clone, Component, Debug, Default, Eq, PartialEq)]
pub struct LastSentInput(pub ServerboundPlayerInput);
pub fn send_player_input_packet(
mut query: Query<(Entity, &PhysicsState, &Jumping, Option<&LastSentInput>)>,
@@ -571,7 +571,7 @@ impl Client {
/// This does not get sent for non-local entities.
///
/// To stop walking or sprinting, send this event with `WalkDirection::None`.
-#[derive(Message, Debug)]
+#[derive(Debug, Message)]
pub struct StartWalkEvent {
pub entity: Entity,
pub direction: WalkDirection,