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| author | mat <git@matdoes.dev> | 2025-10-12 23:01:54 +0300 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-10-12 23:01:54 +0300 |
| commit | ee2575794e91b9457a74a95daf1dcc707058cd58 (patch) | |
| tree | df725850ef18ded5ce3f6552e17095d0f704ae84 /azalea/src/pathfinder | |
| parent | 1a1402954b07cd77615d0afc026c73b008787f51 (diff) | |
| download | azalea-drasl-ee2575794e91b9457a74a95daf1dcc707058cd58.tar.xz | |
upgrade deps and clean up lots of doc comments
Diffstat (limited to 'azalea/src/pathfinder')
| -rw-r--r-- | azalea/src/pathfinder/astar.rs | 7 | ||||
| -rw-r--r-- | azalea/src/pathfinder/goto_event.rs | 6 | ||||
| -rw-r--r-- | azalea/src/pathfinder/mod.rs | 14 | ||||
| -rw-r--r-- | azalea/src/pathfinder/moves/mod.rs | 5 | ||||
| -rw-r--r-- | azalea/src/pathfinder/world.rs | 21 |
5 files changed, 33 insertions, 20 deletions
diff --git a/azalea/src/pathfinder/astar.rs b/azalea/src/pathfinder/astar.rs index b2559c1f..d2a57b38 100644 --- a/azalea/src/pathfinder/astar.rs +++ b/azalea/src/pathfinder/astar.rs @@ -312,9 +312,10 @@ impl PartialOrd for WeightedNode { /// [`PathfinderOpts::max_timeout`]: super::goto_event::PathfinderOpts::max_timeout #[derive(Debug, Clone, Copy, PartialEq)] pub enum PathfinderTimeout { - /// Time out after a certain duration has passed. This is a good default so - /// you don't waste too much time calculating a path if you're on a slow - /// computer. + /// Time out after a certain duration has passed. + /// + /// This is a good default so you don't waste too much time calculating a + /// path if you're on a slow computer. Time(Duration), /// Time out after this many nodes have been considered. /// diff --git a/azalea/src/pathfinder/goto_event.rs b/azalea/src/pathfinder/goto_event.rs index 379c61d0..e4f934f2 100644 --- a/azalea/src/pathfinder/goto_event.rs +++ b/azalea/src/pathfinder/goto_event.rs @@ -106,8 +106,10 @@ impl PathfinderOpts { self } /// The absolute maximum amount of time that the pathfinder function can - /// take to find a path. If it takes this long, it means no usable path was - /// found (so it might be impossible). + /// take to find a path. + /// + /// If it takes this long, it means no usable path was found (so it might be + /// impossible). /// /// Defaults to `PathfinderTimeout::Time(Duration::from_secs(5))`. pub fn max_timeout(mut self, max_timeout: PathfinderTimeout) -> Self { diff --git a/azalea/src/pathfinder/mod.rs b/azalea/src/pathfinder/mod.rs index 6d78b043..c001f838 100644 --- a/azalea/src/pathfinder/mod.rs +++ b/azalea/src/pathfinder/mod.rs @@ -917,7 +917,7 @@ pub fn check_for_path_obstruction( } } -/// update the given [`ExecutingPath`] to recalculate the path of the nodes in +/// Update the given [`ExecutingPath`] to recalculate the path of the nodes in /// the given index range. /// /// You should avoid making the range too large, since the timeout for the A* @@ -1153,9 +1153,11 @@ pub fn recalculate_if_has_goal_but_no_path( #[derive(Message)] pub struct StopPathfindingEvent { pub entity: Entity, - /// If false, then let the current movement finish before stopping. If true, - /// then stop moving immediately. This might cause the bot to fall if it was - /// in the middle of parkouring. + /// Whether we should stop moving immediately without waiting for the + /// current movement to finish. + /// + /// This is usually set to false, since it might cause the bot to fall if it + /// was in the middle of parkouring. pub force: bool, } @@ -1210,7 +1212,9 @@ pub fn stop_pathfinding_on_instance_change( } /// Checks whether the path has been obstructed, and returns Some(index) if it -/// has been. The index is of the first obstructed node. +/// has been. +/// +/// The index is of the first obstructed node. pub fn check_path_obstructed<SuccessorsFn>( origin: BlockPos, mut current_position: RelBlockPos, diff --git a/azalea/src/pathfinder/moves/mod.rs b/azalea/src/pathfinder/moves/mod.rs index 39ef786b..bb2354bf 100644 --- a/azalea/src/pathfinder/moves/mod.rs +++ b/azalea/src/pathfinder/moves/mod.rs @@ -137,8 +137,9 @@ impl ExecuteCtx<'_, '_, '_, '_, '_, '_, '_, '_> { true } - /// Mine the block at the given position. Returns whether the block is being - /// mined. + /// Mine the block at the given position. + /// + /// Returns whether the block is being mined. pub fn mine(&mut self, block: BlockPos) -> bool { let block_state = self .instance diff --git a/azalea/src/pathfinder/world.rs b/azalea/src/pathfinder/world.rs index 318ed55e..0f1a8305 100644 --- a/azalea/src/pathfinder/world.rs +++ b/azalea/src/pathfinder/world.rs @@ -17,8 +17,9 @@ use super::{mining::MiningCache, rel_block_pos::RelBlockPos}; /// An efficient representation of the world used for the pathfinder. pub struct CachedWorld { - /// The origin that the [`RelBlockPos`] types will be relative to. This is - /// for an optimization that reduces the size of the block positions + /// The origin that the [`RelBlockPos`] types will be relative to. + /// + /// This is for an optimization that reduces the size of the block positions /// that are used by the pathfinder. origin: BlockPos, @@ -247,8 +248,9 @@ impl CachedWorld { passable } - /// Get the block state at the given position. This is relatively slow, so - /// you should avoid it whenever possible. + /// Get the block state at the given position. + /// + /// This is relatively slow, so you should avoid it whenever possible. pub fn get_block_state(&self, pos: RelBlockPos) -> BlockState { self.get_block_state_at_pos(pos.apply(self.origin)) } @@ -304,8 +306,9 @@ impl CachedWorld { solid } - /// Returns how much it costs to break this block. Returns 0 if the block is - /// already passable. + /// Returns how much it costs to break this block. + /// + /// Returns 0 if the block is already passable. pub fn cost_for_breaking_block(&self, pos: RelBlockPos, mining_cache: &MiningCache) -> f32 { // SAFETY: pathfinding is single-threaded let cached_mining_costs = unsafe { &mut *self.cached_mining_costs.get() }; @@ -478,8 +481,10 @@ impl CachedWorld { + self.cost_for_breaking_block(pos.up(1), mining_cache) } - /// Whether we can stand in this position. Checks if the block below is - /// solid, and that the two blocks above that are passable. + /// Whether we can stand in this position. + /// + /// Checks if the block below is solid, and that the two blocks above that + /// are passable. pub fn is_standable(&self, pos: RelBlockPos) -> bool { self.is_standable_at_block_pos(pos.apply(self.origin)) } |
