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authormat <github@matdoes.dev>2023-03-11 17:02:57 -0600
committermat <github@matdoes.dev>2023-03-11 17:02:57 -0600
commitcd0a1ed8d4c7670eb58d33f521026e760798e1a5 (patch)
tree5b47c3ab6ffa3cd2b87b26a24bfb854a53885fc4 /azalea-world/src/entity
parent40a0c8acfbfb88be791c295a14014468e2fd4298 (diff)
downloadazalea-drasl-cd0a1ed8d4c7670eb58d33f521026e760798e1a5.tar.xz
fix doc errors
Diffstat (limited to 'azalea-world/src/entity')
-rw-r--r--azalea-world/src/entity/info.rs14
1 files changed, 7 insertions, 7 deletions
diff --git a/azalea-world/src/entity/info.rs b/azalea-world/src/entity/info.rs
index 19e87627..fdfe82c2 100644
--- a/azalea-world/src/entity/info.rs
+++ b/azalea-world/src/entity/info.rs
@@ -6,7 +6,7 @@ use crate::{
entity::{
self, add_dead, update_bounding_box, EntityUuid, MinecraftEntityId, Position, WorldName,
},
- update_entity_by_id_index, update_uuid_index, PartialWorld, WorldContainer,
+ update_entity_by_id_index, update_uuid_index, InstanceContainer, PartialInstance,
};
use azalea_core::ChunkPos;
use bevy_app::{App, CoreSet, Plugin};
@@ -134,9 +134,9 @@ impl PartialEntityInfos {
}
}
-/// A [`Command`] that applies a "relative update" to an entity, which means
-/// this update won't be run multiple times by different clients in the same
-/// world.
+/// An [`EntityCommand`] that applies a "relative update" to an entity, which
+/// means this update won't be run multiple times by different clients in the
+/// same world.
///
/// This is used to avoid a bug where when there's multiple clients in the same
/// world and an entity sends a relative move packet to all clients, its
@@ -146,7 +146,7 @@ impl PartialEntityInfos {
/// other clients within render distance will get too. You usually don't need
/// this when the change isn't relative either.
pub struct RelativeEntityUpdate {
- pub partial_world: Arc<RwLock<PartialWorld>>,
+ pub partial_world: Arc<RwLock<PartialInstance>>,
// a function that takes the entity and updates it
pub update: Box<dyn FnOnce(&mut EntityMut) + Send + Sync>,
}
@@ -218,7 +218,7 @@ fn update_entity_chunk_positions(
),
Changed<entity::Position>,
>,
- world_container: Res<WorldContainer>,
+ world_container: Res<InstanceContainer>,
) {
for (entity, pos, last_pos, world_name) in query.iter_mut() {
let world_lock = world_container.get(world_name).unwrap();
@@ -285,7 +285,7 @@ fn debug_detect_updates_received_on_local_entities(
fn remove_despawned_entities_from_indexes(
mut commands: Commands,
mut entity_infos: ResMut<EntityInfos>,
- world_container: Res<WorldContainer>,
+ world_container: Res<InstanceContainer>,
query: Query<(Entity, &EntityUuid, &Position, &WorldName, &LoadedBy), Changed<LoadedBy>>,
) {
for (entity, uuid, position, world_name, loaded_by) in &query {