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authormat <github@matdoes.dev>2022-01-02 17:40:18 -0600
committermat <github@matdoes.dev>2022-01-02 17:40:18 -0600
commit45871fc01e212a50ac5e6268e4677f97f8fe5bb3 (patch)
tree3a8d4190f15e93758eeb6caa3f9694be71f04cb4 /azalea-protocol/src/packets
parent094c210dada7c0ee83c19965739312d2d00e4099 (diff)
downloadazalea-drasl-45871fc01e212a50ac5e6268e4677f97f8fe5bb3.tar.xz
better parsing for entire login packet
Diffstat (limited to 'azalea-protocol/src/packets')
-rw-r--r--azalea-protocol/src/packets/game/clientbound_login_packet.rs90
1 files changed, 5 insertions, 85 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_login_packet.rs b/azalea-protocol/src/packets/game/clientbound_login_packet.rs
index 0286fce4..57869202 100644
--- a/azalea-protocol/src/packets/game/clientbound_login_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_login_packet.rs
@@ -1,8 +1,7 @@
-use super::GamePacket;
-use crate::mc_buf::{Readable, Writable};
use azalea_core::{game_type::GameType, resource_location::ResourceLocation};
+use packet_macros::GamePacket;
-#[derive(Clone, Debug)]
+#[derive(Clone, Debug, GamePacket)]
pub struct ClientboundLoginPacket {
pub player_id: i32,
pub hardcore: bool,
@@ -13,93 +12,14 @@ pub struct ClientboundLoginPacket {
pub dimension_type: azalea_nbt::Tag,
pub dimension: ResourceLocation,
pub seed: i64,
+ #[varint]
pub max_players: i32,
+ #[varint]
pub chunk_radius: i32,
+ #[varint]
pub simulation_distance: i32,
pub reduced_debug_info: bool,
pub show_death_screen: bool,
pub is_debug: bool,
pub is_flat: bool,
}
-
-impl ClientboundLoginPacket {
- pub fn get(self) -> GamePacket {
- GamePacket::ClientboundLoginPacket(self)
- }
-
- pub fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
- buf.write_int(self.player_id)?;
- buf.write_boolean(self.hardcore)?;
- buf.write_byte(self.game_type.to_id())?;
- buf.write_byte(GameType::to_optional_id(&self.previous_game_type) as u8)?;
- buf.write_list(&self.levels, |buf, resource_location| {
- buf.write_resource_location(resource_location)
- })?;
- buf.write_nbt(&self.registry_holder)?;
- buf.write_nbt(&self.dimension_type)?;
- buf.write_resource_location(&self.dimension)?;
- buf.write_long(self.seed)?;
- buf.write_varint(self.max_players)?;
- buf.write_varint(self.chunk_radius)?;
- buf.write_varint(self.simulation_distance)?;
- buf.write_boolean(self.reduced_debug_info)?;
- buf.write_boolean(self.show_death_screen)?;
- buf.write_boolean(self.is_debug)?;
- buf.write_boolean(self.is_flat)?;
- Ok(())
- }
-
- pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
- buf: &mut T,
- ) -> Result<GamePacket, String> {
- let player_id = buf.read_int().await?;
- let hardcore = buf.read_boolean().await?;
- let game_type = GameType::from_id(buf.read_byte().await?)?;
- let previous_game_type = GameType::from_optional_id(buf.read_byte().await? as i8)?;
-
- let mut levels = Vec::new();
- let length = buf.read_varint().await?;
- for _ in 0..length {
- levels.push(buf.read_resource_location().await?);
- }
-
- // println!("about to read nbt");
- // // read all the bytes into a buffer, print it, and panic
- // let mut registry_holder_buf = Vec::new();
- // buf.read_to_end(&mut registry_holder_buf).await.unwrap();
- // println!("{:?}", String::from_utf8_lossy(&registry_holder_buf));
- // panic!("");
-
- let registry_holder = buf.read_nbt().await?;
- let dimension_type = buf.read_nbt().await?;
- let dimension = buf.read_resource_location().await?;
- let seed = buf.read_long().await?;
- let max_players = buf.read_varint().await?;
- let chunk_radius = buf.read_varint().await?;
- let simulation_distance = buf.read_varint().await?;
- let reduced_debug_info = buf.read_boolean().await?;
- let show_death_screen = buf.read_boolean().await?;
- let is_debug = buf.read_boolean().await?;
- let is_flat = buf.read_boolean().await?;
-
- Ok(ClientboundLoginPacket {
- player_id,
- hardcore,
- game_type,
- previous_game_type,
- levels,
- registry_holder,
- dimension_type,
- dimension,
- seed,
- max_players,
- chunk_radius,
- simulation_distance,
- reduced_debug_info,
- show_death_screen,
- is_debug,
- is_flat,
- }
- .get())
- }
-}