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authormat <27899617+mat-1@users.noreply.github.com>2025-04-17 16:16:51 -0500
committerGitHub <noreply@github.com>2025-04-17 16:16:51 -0500
commit3f60bdadac1a02e1109148bbbe5a8a3545f13849 (patch)
tree6c0460be61e715c1b789f81b16ce4c0fb986c3b4 /azalea-protocol/src/packets/game
parent1989f4ec979c138f8f466ccebadca335eb2917d6 (diff)
downloadazalea-drasl-3f60bdadac1a02e1109148bbbe5a8a3545f13849.tar.xz
Move login state to the ECS (#213)
* use packet handlers code for login custom_query * initial broken implementation for ecs-only login * fixes * run Update schedule 60 times per second and delete code related to run_schedule_sender * fix tests * fix online-mode * reply to query packets in a separate system and make it easier for plugins to disable individual replies * remove unused imports
Diffstat (limited to 'azalea-protocol/src/packets/game')
-rw-r--r--azalea-protocol/src/packets/game/s_client_information.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/azalea-protocol/src/packets/game/s_client_information.rs b/azalea-protocol/src/packets/game/s_client_information.rs
index 5861212c..c8e76f63 100644
--- a/azalea-protocol/src/packets/game/s_client_information.rs
+++ b/azalea-protocol/src/packets/game/s_client_information.rs
@@ -5,5 +5,5 @@ use crate::common::client_information::ClientInformation;
#[derive(Clone, Debug, AzBuf, ServerboundGamePacket)]
pub struct ServerboundClientInformation {
- pub information: ClientInformation,
+ pub client_information: ClientInformation,
}