From 3f60bdadac1a02e1109148bbbe5a8a3545f13849 Mon Sep 17 00:00:00 2001 From: mat <27899617+mat-1@users.noreply.github.com> Date: Thu, 17 Apr 2025 16:16:51 -0500 Subject: Move login state to the ECS (#213) * use packet handlers code for login custom_query * initial broken implementation for ecs-only login * fixes * run Update schedule 60 times per second and delete code related to run_schedule_sender * fix tests * fix online-mode * reply to query packets in a separate system and make it easier for plugins to disable individual replies * remove unused imports --- azalea-protocol/src/packets/game/s_client_information.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'azalea-protocol/src/packets/game') diff --git a/azalea-protocol/src/packets/game/s_client_information.rs b/azalea-protocol/src/packets/game/s_client_information.rs index 5861212c..c8e76f63 100644 --- a/azalea-protocol/src/packets/game/s_client_information.rs +++ b/azalea-protocol/src/packets/game/s_client_information.rs @@ -5,5 +5,5 @@ use crate::common::client_information::ClientInformation; #[derive(Clone, Debug, AzBuf, ServerboundGamePacket)] pub struct ServerboundClientInformation { - pub information: ClientInformation, + pub client_information: ClientInformation, } -- cgit v1.2.3