diff options
| author | mat <git@matdoes.dev> | 2025-12-15 11:14:40 +0930 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-12-15 11:14:40 +0930 |
| commit | dcbd690f21665e22ea250024a1aa85dec34e6c9e (patch) | |
| tree | 411c76eb92ca1cfe284e56f47bc0abd4079a3364 /azalea-protocol/src/packets/game/c_animate.rs | |
| parent | b0a2a809331b0f781517649857d31e0aec67d300 (diff) | |
| download | azalea-drasl-dcbd690f21665e22ea250024a1aa85dec34e6c9e.tar.xz | |
sort derives with cargo sort-derives
might add to ci later, unsure how to do it without adding significant friction for contributors though
Diffstat (limited to 'azalea-protocol/src/packets/game/c_animate.rs')
| -rw-r--r-- | azalea-protocol/src/packets/game/c_animate.rs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/azalea-protocol/src/packets/game/c_animate.rs b/azalea-protocol/src/packets/game/c_animate.rs index b443513c..112b990b 100644 --- a/azalea-protocol/src/packets/game/c_animate.rs +++ b/azalea-protocol/src/packets/game/c_animate.rs @@ -2,7 +2,7 @@ use azalea_buf::AzBuf; use azalea_protocol_macros::ClientboundGamePacket; use azalea_world::MinecraftEntityId; -#[derive(Clone, Debug, AzBuf, PartialEq, ClientboundGamePacket)] +#[derive(AzBuf, ClientboundGamePacket, Clone, Debug, PartialEq)] pub struct ClientboundAnimate { #[var] pub id: MinecraftEntityId, @@ -11,7 +11,7 @@ pub struct ClientboundAnimate { // minecraft actually uses a u8 for this, but a varint still works and makes it // so i don't have to add a special handler -#[derive(Clone, Debug, Copy, AzBuf, PartialEq)] +#[derive(AzBuf, Clone, Copy, Debug, PartialEq)] pub enum AnimationAction { SwingMainHand = 0, Hurt = 1, |
