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authormat <git@matdoes.dev>2025-12-15 11:14:40 +0930
committermat <git@matdoes.dev>2025-12-15 11:14:40 +0930
commitdcbd690f21665e22ea250024a1aa85dec34e6c9e (patch)
tree411c76eb92ca1cfe284e56f47bc0abd4079a3364 /azalea-physics/src
parentb0a2a809331b0f781517649857d31e0aec67d300 (diff)
downloadazalea-drasl-dcbd690f21665e22ea250024a1aa85dec34e6c9e.tar.xz
sort derives with cargo sort-derives
might add to ci later, unsure how to do it without adding significant friction for contributors though
Diffstat (limited to 'azalea-physics/src')
-rw-r--r--azalea-physics/src/clip.rs6
-rw-r--r--azalea-physics/src/collision/discrete_voxel_shape.rs4
-rw-r--r--azalea-physics/src/collision/mod.rs2
-rw-r--r--azalea-physics/src/collision/shape.rs6
-rw-r--r--azalea-physics/src/lib.rs2
-rw-r--r--azalea-physics/src/local_player.rs4
6 files changed, 12 insertions, 12 deletions
diff --git a/azalea-physics/src/clip.rs b/azalea-physics/src/clip.rs
index 625a709e..cabcd2a6 100644
--- a/azalea-physics/src/clip.rs
+++ b/azalea-physics/src/clip.rs
@@ -16,7 +16,7 @@ use azalea_world::ChunkStorage;
use crate::collision::{BlockWithShape, EMPTY_SHAPE, VoxelShape};
-#[derive(Debug, Clone)]
+#[derive(Clone, Debug)]
pub struct ClipContext {
pub from: Vec3,
pub to: Vec3,
@@ -58,7 +58,7 @@ impl ClipContext {
}
}
-#[derive(Debug, Copy, Clone)]
+#[derive(Clone, Copy, Debug)]
pub enum BlockShapeType {
/// The shape that's used for collision.
Collider,
@@ -71,7 +71,7 @@ pub enum BlockShapeType {
Visual,
FallDamageResetting,
}
-#[derive(Debug, Copy, Clone)]
+#[derive(Clone, Copy, Debug)]
pub enum FluidPickType {
None,
SourceOnly,
diff --git a/azalea-physics/src/collision/discrete_voxel_shape.rs b/azalea-physics/src/collision/discrete_voxel_shape.rs
index 1d8de4db..a9789684 100644
--- a/azalea-physics/src/collision/discrete_voxel_shape.rs
+++ b/azalea-physics/src/collision/discrete_voxel_shape.rs
@@ -10,7 +10,7 @@ use super::mergers::IndexMerger;
pub trait IntLineConsumer = FnMut(u32, u32, u32, u32, u32, u32);
-#[derive(Clone, PartialEq, Eq, Debug)]
+#[derive(Clone, Debug, Eq, PartialEq)]
pub enum DiscreteVoxelShape {
BitSet(BitSetDiscreteVoxelShape),
}
@@ -77,7 +77,7 @@ impl DiscreteVoxelShape {
}
}
-#[derive(Default, Clone, PartialEq, Eq, Debug)]
+#[derive(Clone, Debug, Default, Eq, PartialEq)]
pub struct BitSetDiscreteVoxelShape {
x_size: u32,
y_size: u32,
diff --git a/azalea-physics/src/collision/mod.rs b/azalea-physics/src/collision/mod.rs
index 6c622d40..f720fdba 100644
--- a/azalea-physics/src/collision/mod.rs
+++ b/azalea-physics/src/collision/mod.rs
@@ -32,7 +32,7 @@ use crate::{
collision::entity_collisions::AabbQuery, local_player::PhysicsState, travel::no_collision,
};
-#[derive(Debug, Clone, Copy, PartialEq, Eq)]
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum MoverType {
Own,
Player,
diff --git a/azalea-physics/src/collision/shape.rs b/azalea-physics/src/collision/shape.rs
index fedc8a79..36dedb85 100644
--- a/azalea-physics/src/collision/shape.rs
+++ b/azalea-physics/src/collision/shape.rs
@@ -319,7 +319,7 @@ impl Shapes {
}
}
-#[derive(Clone, PartialEq, Debug)]
+#[derive(Clone, Debug, PartialEq)]
pub enum VoxelShape {
Array(ArrayVoxelShape),
Cube(CubeVoxelShape),
@@ -587,7 +587,7 @@ impl From<Aabb> for VoxelShape {
}
}
-#[derive(Clone, PartialEq, Debug)]
+#[derive(Clone, Debug, PartialEq)]
pub struct ArrayVoxelShape {
shape: DiscreteVoxelShape,
// TODO: check where faces is used in minecraft
@@ -599,7 +599,7 @@ pub struct ArrayVoxelShape {
pub zs: Vec<f64>,
}
-#[derive(Clone, PartialEq, Debug)]
+#[derive(Clone, Debug, PartialEq)]
pub struct CubeVoxelShape {
shape: DiscreteVoxelShape,
// TODO: check where faces is used in minecraft
diff --git a/azalea-physics/src/lib.rs b/azalea-physics/src/lib.rs
index 663c60db..90c89b16 100644
--- a/azalea-physics/src/lib.rs
+++ b/azalea-physics/src/lib.rs
@@ -30,7 +30,7 @@ use collision::{BLOCK_SHAPE, BlockWithShape, VoxelShape, move_colliding};
use crate::collision::{MoveCtx, entity_collisions::update_last_bounding_box};
/// A Bevy [`SystemSet`] for running physics that makes entities do things.
-#[derive(SystemSet, Debug, Hash, PartialEq, Eq, Clone)]
+#[derive(Clone, Debug, Eq, Hash, PartialEq, SystemSet)]
pub struct PhysicsSystems;
pub struct PhysicsPlugin;
diff --git a/azalea-physics/src/local_player.rs b/azalea-physics/src/local_player.rs
index f2f213d8..75bbbfb9 100644
--- a/azalea-physics/src/local_player.rs
+++ b/azalea-physics/src/local_player.rs
@@ -6,7 +6,7 @@ use bevy_ecs::component::Component;
/// Usually only present for [`LocalEntity`]s.
///
/// [`LocalEntity`]: azalea_entity::LocalEntity
-#[derive(Default, Component, Clone)]
+#[derive(Clone, Component, Default)]
pub struct PhysicsState {
/// Minecraft only sends a movement packet either after 20 ticks or if the
/// player moved enough. This is that tick counter.
@@ -35,7 +35,7 @@ pub struct PhysicsState {
/// A direction that a player can walk in, including none.
///
/// Superset of [`SprintDirection`].
-#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
+#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
pub enum WalkDirection {
#[default]
None,