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| author | mat <git@matdoes.dev> | 2025-11-12 04:26:02 +0330 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-11-11 18:56:14 -0600 |
| commit | a4312599f7c04709a92b7be238dcf577bafbb14f (patch) | |
| tree | bef58dca34239bac54649ab1e0db2597de10212c /azalea-physics/src/collision/mod.rs | |
| parent | ac2b425615dd6cd8562c290e33b06e553559802d (diff) | |
| download | azalea-drasl-a4312599f7c04709a92b7be238dcf577bafbb14f.tar.xz | |
cleanup
- remove deprecated code
- add `[lints] workspace=true` to every Cargo.toml, to make modifying clippy lints easier for later
- remove some unnecessary #[allow]s
- use Vec3i in some parts of the collision code
Diffstat (limited to 'azalea-physics/src/collision/mod.rs')
| -rw-r--r-- | azalea-physics/src/collision/mod.rs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/azalea-physics/src/collision/mod.rs b/azalea-physics/src/collision/mod.rs index 10b607f2..e6423fc4 100644 --- a/azalea-physics/src/collision/mod.rs +++ b/azalea-physics/src/collision/mod.rs @@ -129,7 +129,6 @@ pub struct MoveCtx<'world, 'state, 'a, 'b> { /// Move an entity by a given delta, checking for collisions. /// /// In Mojmap, this is `Entity.move`. -#[allow(clippy::too_many_arguments)] pub fn move_colliding(ctx: &mut MoveCtx, mut movement: Vec3) { // TODO: do all these |
