From a4312599f7c04709a92b7be238dcf577bafbb14f Mon Sep 17 00:00:00 2001 From: mat Date: Wed, 12 Nov 2025 04:26:02 +0330 Subject: cleanup - remove deprecated code - add `[lints] workspace=true` to every Cargo.toml, to make modifying clippy lints easier for later - remove some unnecessary #[allow]s - use Vec3i in some parts of the collision code --- azalea-physics/src/collision/mod.rs | 1 - 1 file changed, 1 deletion(-) (limited to 'azalea-physics/src/collision/mod.rs') diff --git a/azalea-physics/src/collision/mod.rs b/azalea-physics/src/collision/mod.rs index 10b607f2..e6423fc4 100644 --- a/azalea-physics/src/collision/mod.rs +++ b/azalea-physics/src/collision/mod.rs @@ -129,7 +129,6 @@ pub struct MoveCtx<'world, 'state, 'a, 'b> { /// Move an entity by a given delta, checking for collisions. /// /// In Mojmap, this is `Entity.move`. -#[allow(clippy::too_many_arguments)] pub fn move_colliding(ctx: &mut MoveCtx, mut movement: Vec3) { // TODO: do all these -- cgit v1.2.3