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authormat <git@matdoes.dev>2025-02-24 04:26:16 +0000
committermat <git@matdoes.dev>2025-02-24 04:26:16 +0000
commit72d87349feaf0240848b735be94448836e0bf4e5 (patch)
treee53d043a4fcd18d7e00c7599ae407a54f8970963 /azalea-client
parent7d6cacc79baadc53c7ac9eee735af311423634ad (diff)
downloadazalea-drasl-72d87349feaf0240848b735be94448836e0bf4e5.tar.xz
update outdated comment
Diffstat (limited to 'azalea-client')
-rw-r--r--azalea-client/src/client.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/azalea-client/src/client.rs b/azalea-client/src/client.rs
index ae94c773..0a8c1eaf 100644
--- a/azalea-client/src/client.rs
+++ b/azalea-client/src/client.rs
@@ -796,8 +796,8 @@ pub struct LocalPlayerBundle {
}
/// A bundle for the components that are present on a local player that is
-/// currently in the `game` protocol state. If you want to filter for this, just
-/// use [`LocalEntity`].
+/// currently in the `game` protocol state. If you want to filter for this, use
+/// [`InGameState`].
#[derive(Bundle, Default)]
pub struct JoinedClientBundle {
// note that InstanceHolder isn't here because it's set slightly before we fully join the world