diff options
| author | mat <27899617+mat-1@users.noreply.github.com> | 2023-05-03 20:57:27 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-05-03 20:57:27 -0500 |
| commit | 634cb8d72c6608512aedba19e5cd669104bc35ea (patch) | |
| tree | f8e76ce9eb43403d29cc0cbcf9a4f51522419dc2 /azalea-client/src/player.rs | |
| parent | 1fb4418f2c9cbd004c64c2f23d2d0352ee12c0e5 (diff) | |
| download | azalea-drasl-634cb8d72c6608512aedba19e5cd669104bc35ea.tar.xz | |
Inventory (#48)
* start adding azalea-inventory
* design more of how inventories are defined
* start working on az-inv-macros
* inventory macro works
* start adding inventory codegen
* update some deps
* add inventory codegen
* manually write inventory menus
* put the inventories in Client
* start on containersetcontent
* inventory menu should hopefully work
* checks in containersetcontent
* format a comment
* move some variant matches
* inventory.rs
* inventory stuff
* more inventory stuff
* inventory/container tracking works
* start adding interact function
* sequence number
* start adding HitResultComponent
* implement traverse_blocks
* start adding clip
* add clip function
* update_hit_result_component
* start trying to fix
* fix
* make some stuff simpler
* clippy
* lever
* chest
* container handle
* fix ambiguity
* fix some doc tests
* move some container stuff from az-client to azalea
* clicking container
* start implementing simulate_click
* keep working on simulate click
* implement more of simulate_click
this is really boring
* inventory fixes
* start implementing shift clicking
* fix panic in azalea-chat i hope
* shift clicking implemented
* more inventory stuff
* fix items not showing in containers sometimes
* fix test
* fix all warnings
* remove a println
---------
Co-authored-by: mat <git@matdoes.dev>
Diffstat (limited to 'azalea-client/src/player.rs')
| -rwxr-xr-x | azalea-client/src/player.rs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/azalea-client/src/player.rs b/azalea-client/src/player.rs index c2c8a94e..999f2490 100755 --- a/azalea-client/src/player.rs +++ b/azalea-client/src/player.rs @@ -1,6 +1,6 @@ use azalea_auth::game_profile::GameProfile; use azalea_chat::FormattedText; -use azalea_core::GameType; +use azalea_core::GameMode; use azalea_world::entity::EntityInfos; use bevy_ecs::{ event::EventReader, @@ -18,7 +18,10 @@ pub struct PlayerInfo { pub profile: GameProfile, /// The player's UUID. pub uuid: Uuid, - pub gamemode: GameType, + /// The current gamemode of the player, like survival or creative. + pub gamemode: GameMode, + /// The player's latency in milliseconds. The bars in the tab screen depend + /// on this. pub latency: i32, /// The player's display name in the tab list, but only if it's different /// from the player's normal username. Use `player_info.profile.name` to get |
