From 634cb8d72c6608512aedba19e5cd669104bc35ea Mon Sep 17 00:00:00 2001 From: mat <27899617+mat-1@users.noreply.github.com> Date: Wed, 3 May 2023 20:57:27 -0500 Subject: Inventory (#48) * start adding azalea-inventory * design more of how inventories are defined * start working on az-inv-macros * inventory macro works * start adding inventory codegen * update some deps * add inventory codegen * manually write inventory menus * put the inventories in Client * start on containersetcontent * inventory menu should hopefully work * checks in containersetcontent * format a comment * move some variant matches * inventory.rs * inventory stuff * more inventory stuff * inventory/container tracking works * start adding interact function * sequence number * start adding HitResultComponent * implement traverse_blocks * start adding clip * add clip function * update_hit_result_component * start trying to fix * fix * make some stuff simpler * clippy * lever * chest * container handle * fix ambiguity * fix some doc tests * move some container stuff from az-client to azalea * clicking container * start implementing simulate_click * keep working on simulate click * implement more of simulate_click this is really boring * inventory fixes * start implementing shift clicking * fix panic in azalea-chat i hope * shift clicking implemented * more inventory stuff * fix items not showing in containers sometimes * fix test * fix all warnings * remove a println --------- Co-authored-by: mat --- azalea-client/src/player.rs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'azalea-client/src/player.rs') diff --git a/azalea-client/src/player.rs b/azalea-client/src/player.rs index c2c8a94e..999f2490 100755 --- a/azalea-client/src/player.rs +++ b/azalea-client/src/player.rs @@ -1,6 +1,6 @@ use azalea_auth::game_profile::GameProfile; use azalea_chat::FormattedText; -use azalea_core::GameType; +use azalea_core::GameMode; use azalea_world::entity::EntityInfos; use bevy_ecs::{ event::EventReader, @@ -18,7 +18,10 @@ pub struct PlayerInfo { pub profile: GameProfile, /// The player's UUID. pub uuid: Uuid, - pub gamemode: GameType, + /// The current gamemode of the player, like survival or creative. + pub gamemode: GameMode, + /// The player's latency in milliseconds. The bars in the tab screen depend + /// on this. pub latency: i32, /// The player's display name in the tab list, but only if it's different /// from the player's normal username. Use `player_info.profile.name` to get -- cgit v1.2.3