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authormat <git@matdoes.dev>2023-12-04 14:25:10 -0600
committermat <git@matdoes.dev>2023-12-04 14:27:13 -0600
commit797dd9171088cd697b3c95663cbbc65b05315414 (patch)
treec179130af8172015b0d0c3b31732c77b563744a0 /azalea-client/src/packet_handling
parent888c2765037711f45a6dac8d8bad70dc9ee70998 (diff)
downloadazalea-drasl-797dd9171088cd697b3c95663cbbc65b05315414.tar.xz
revert packet name to Disguised and make it more like ChatPacket::Player
Diffstat (limited to 'azalea-client/src/packet_handling')
-rw-r--r--azalea-client/src/packet_handling/game.rs24
1 files changed, 12 insertions, 12 deletions
diff --git a/azalea-client/src/packet_handling/game.rs b/azalea-client/src/packet_handling/game.rs
index 6c4ea4f4..750764df 100644
--- a/azalea-client/src/packet_handling/game.rs
+++ b/azalea-client/src/packet_handling/game.rs
@@ -997,6 +997,18 @@ pub fn process_packet_events(ecs: &mut World) {
packet: ChatPacket::System(Arc::new(p.clone())),
});
}
+ ClientboundGamePacket::DisguisedChat(p) => {
+ debug!("Got disguised chat packet {p:?}");
+
+ let mut system_state: SystemState<EventWriter<ChatReceivedEvent>> =
+ SystemState::new(ecs);
+ let mut chat_events = system_state.get_mut(ecs);
+
+ chat_events.send(ChatReceivedEvent {
+ entity: player_entity,
+ packet: ChatPacket::Disguised(Arc::new(p.clone())),
+ });
+ }
ClientboundGamePacket::Sound(_p) => {
// debug!("Got sound packet {p:?}");
}
@@ -1382,18 +1394,6 @@ pub fn process_packet_events(ecs: &mut World) {
ClientboundGamePacket::TabList(_) => {}
ClientboundGamePacket::TagQuery(_) => {}
ClientboundGamePacket::TakeItemEntity(_) => {}
- ClientboundGamePacket::MaskedChat(p) => {
- debug!("Got masked chat packet {p:?}");
-
- let mut system_state: SystemState<EventWriter<ChatReceivedEvent>> =
- SystemState::new(ecs);
- let mut chat_events = system_state.get_mut(ecs);
-
- chat_events.send(ChatReceivedEvent {
- entity: player_entity,
- packet: ChatPacket::Masked(Arc::new(p.clone())),
- });
- }
ClientboundGamePacket::Bundle(_) => {}
ClientboundGamePacket::DamageEvent(_) => {}
ClientboundGamePacket::HurtAnimation(_) => {}