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| author | mat <git@matdoes.dev> | 2023-09-14 16:48:21 -0500 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2023-09-14 16:48:21 -0500 |
| commit | 83784d5a350168edaade4620122c2c6d46bc81a2 (patch) | |
| tree | e126bb4849414fff78d24c65f93376f07f44e634 /azalea-client/src/packet_handling.rs | |
| parent | dea4a656a574318fc011e0545046b0d78b0e816e (diff) | |
| download | azalea-drasl-83784d5a350168edaade4620122c2c6d46bc81a2.tar.xz | |
rename Local to LocalEntity
Diffstat (limited to 'azalea-client/src/packet_handling.rs')
| -rw-r--r-- | azalea-client/src/packet_handling.rs | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/azalea-client/src/packet_handling.rs b/azalea-client/src/packet_handling.rs index c103bef4..c95cbdba 100644 --- a/azalea-client/src/packet_handling.rs +++ b/azalea-client/src/packet_handling.rs @@ -709,11 +709,10 @@ pub fn process_packet_events(ecs: &mut World) { ClientboundGamePacket::TeleportEntity(p) => { let mut system_state: SystemState<( Commands, - Query<(&EntityIdIndex, &LocalPlayer, Option<&mut Physics>)>, + Query<(&EntityIdIndex, &LocalPlayer)>, )> = SystemState::new(ecs); let (mut commands, mut query) = system_state.get_mut(ecs); - let (entity_id_index, local_player, physics) = - query.get_mut(player_entity).unwrap(); + let (entity_id_index, local_player) = query.get_mut(player_entity).unwrap(); let entity = entity_id_index.get(&MinecraftEntityId(p.id)); @@ -741,11 +740,10 @@ pub fn process_packet_events(ecs: &mut World) { ClientboundGamePacket::MoveEntityPos(p) => { let mut system_state: SystemState<( Commands, - Query<(&EntityIdIndex, &LocalPlayer, Option<&mut Physics>)>, + Query<(&EntityIdIndex, &LocalPlayer)>, )> = SystemState::new(ecs); let (mut commands, mut query) = system_state.get_mut(ecs); - let (entity_id_index, local_player, physics) = - query.get_mut(player_entity).unwrap(); + let (entity_id_index, local_player) = query.get_mut(player_entity).unwrap(); let entity = entity_id_index.get(&MinecraftEntityId(p.entity_id)); @@ -770,11 +768,10 @@ pub fn process_packet_events(ecs: &mut World) { ClientboundGamePacket::MoveEntityPosRot(p) => { let mut system_state: SystemState<( Commands, - Query<(&EntityIdIndex, &LocalPlayer, Option<&mut Physics>)>, + Query<(&EntityIdIndex, &LocalPlayer)>, )> = SystemState::new(ecs); let (mut commands, mut query) = system_state.get_mut(ecs); - let (entity_id_index, local_player, physics) = - query.get_mut(player_entity).unwrap(); + let (entity_id_index, local_player) = query.get_mut(player_entity).unwrap(); let entity = entity_id_index.get(&MinecraftEntityId(p.entity_id)); |
