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authormat <git@matdoes.dev>2023-09-14 16:48:21 -0500
committermat <git@matdoes.dev>2023-09-14 16:48:21 -0500
commit83784d5a350168edaade4620122c2c6d46bc81a2 (patch)
treee126bb4849414fff78d24c65f93376f07f44e634
parentdea4a656a574318fc011e0545046b0d78b0e816e (diff)
downloadazalea-drasl-83784d5a350168edaade4620122c2c6d46bc81a2.tar.xz
rename Local to LocalEntity
-rw-r--r--azalea-client/src/client.rs10
-rw-r--r--azalea-client/src/interact.rs4
-rw-r--r--azalea-client/src/local_player.rs7
-rw-r--r--azalea-client/src/packet_handling.rs15
-rw-r--r--azalea-entity/src/lib.rs2
-rw-r--r--azalea-entity/src/plugin/indexing.rs15
-rw-r--r--azalea-entity/src/plugin/mod.rs6
-rw-r--r--azalea-entity/src/plugin/relative_updates.rs15
-rw-r--r--azalea-physics/src/lib.rs20
-rw-r--r--azalea/examples/nearest_entity.rs4
-rw-r--r--azalea/src/bot.rs5
-rw-r--r--azalea/src/nearest_entity.rs4
-rw-r--r--azalea/src/pathfinder/mod.rs4
-rw-r--r--azalea/src/pathfinder/simulation.rs2
14 files changed, 60 insertions, 53 deletions
diff --git a/azalea-client/src/client.rs b/azalea-client/src/client.rs
index 332db1f1..89e33dbc 100644
--- a/azalea-client/src/client.rs
+++ b/azalea-client/src/client.rs
@@ -22,8 +22,8 @@ use azalea_auth::{game_profile::GameProfile, sessionserver::ClientSessionServerE
use azalea_chat::FormattedText;
use azalea_core::Vec3;
use azalea_entity::{
- indexing::EntityIdIndex, metadata::Health, EntityPlugin, EntityUpdateSet, EyeHeight, Local,
- Position,
+ indexing::EntityIdIndex, metadata::Health, EntityPlugin, EntityUpdateSet, EyeHeight,
+ LocalEntity, Position,
};
use azalea_physics::PhysicsPlugin;
use azalea_protocol::{
@@ -316,7 +316,7 @@ impl Client {
mining: mining::MineBundle::default(),
attack: attack::AttackBundle::default(),
- _local: Local,
+ _local: LocalEntity,
});
Ok((client, rx))
@@ -584,7 +584,7 @@ impl Client {
}
/// A bundle for the components that are present on a local player that received
-/// a login packet. If you want to filter for this, just use [`Local`].
+/// a login packet. If you want to filter for this, just use [`LocalEntity`].
#[derive(Bundle)]
pub struct JoinedClientBundle {
pub local_player: LocalPlayer,
@@ -606,7 +606,7 @@ pub struct JoinedClientBundle {
pub mining: mining::MineBundle,
pub attack: attack::AttackBundle,
- pub _local: Local,
+ pub _local: LocalEntity,
}
pub struct AzaleaPlugin;
diff --git a/azalea-client/src/interact.rs b/azalea-client/src/interact.rs
index 2f7480cb..b28baca5 100644
--- a/azalea-client/src/interact.rs
+++ b/azalea-client/src/interact.rs
@@ -3,7 +3,7 @@ use std::ops::AddAssign;
use azalea_block::BlockState;
use azalea_core::{BlockHitResult, BlockPos, Direction, GameMode, Vec3};
use azalea_entity::{
- clamp_look_direction, view_vector, Attributes, EyeHeight, Local, LookDirection, Position,
+ clamp_look_direction, view_vector, Attributes, EyeHeight, LocalEntity, LookDirection, Position,
};
use azalea_inventory::{ItemSlot, ItemSlotData};
use azalea_nbt::NbtList;
@@ -318,7 +318,7 @@ pub fn handle_swing_arm_event(
fn update_modifiers_for_held_item(
mut query: Query<
(&mut Attributes, &InventoryComponent),
- (With<Local>, Changed<InventoryComponent>),
+ (With<LocalEntity>, Changed<InventoryComponent>),
>,
) {
for (mut attributes, inventory) in &mut query {
diff --git a/azalea-client/src/local_player.rs b/azalea-client/src/local_player.rs
index 0c89b4a7..1bcb0948 100644
--- a/azalea-client/src/local_player.rs
+++ b/azalea-client/src/local_player.rs
@@ -23,10 +23,11 @@ use crate::{
/// world. If you have access to a [`Client`], you probably don't need to care
/// about this since `Client` gives you access to everything here.
///
-/// You can also use the [`Local`] marker component for queries if you're only
-/// checking for a local player and don't need the contents of this component.
+/// You can also use the [`LocalEntity`] marker component for queries if you're
+/// only checking for a local player and don't need the contents of this
+/// component.
///
-/// [`Local`]: azalea_entity::Local
+/// [`LocalEntity`]: azalea_entity::LocalEntity
/// [`Client`]: crate::Client
#[derive(Component)]
pub struct LocalPlayer {
diff --git a/azalea-client/src/packet_handling.rs b/azalea-client/src/packet_handling.rs
index c103bef4..c95cbdba 100644
--- a/azalea-client/src/packet_handling.rs
+++ b/azalea-client/src/packet_handling.rs
@@ -709,11 +709,10 @@ pub fn process_packet_events(ecs: &mut World) {
ClientboundGamePacket::TeleportEntity(p) => {
let mut system_state: SystemState<(
Commands,
- Query<(&EntityIdIndex, &LocalPlayer, Option<&mut Physics>)>,
+ Query<(&EntityIdIndex, &LocalPlayer)>,
)> = SystemState::new(ecs);
let (mut commands, mut query) = system_state.get_mut(ecs);
- let (entity_id_index, local_player, physics) =
- query.get_mut(player_entity).unwrap();
+ let (entity_id_index, local_player) = query.get_mut(player_entity).unwrap();
let entity = entity_id_index.get(&MinecraftEntityId(p.id));
@@ -741,11 +740,10 @@ pub fn process_packet_events(ecs: &mut World) {
ClientboundGamePacket::MoveEntityPos(p) => {
let mut system_state: SystemState<(
Commands,
- Query<(&EntityIdIndex, &LocalPlayer, Option<&mut Physics>)>,
+ Query<(&EntityIdIndex, &LocalPlayer)>,
)> = SystemState::new(ecs);
let (mut commands, mut query) = system_state.get_mut(ecs);
- let (entity_id_index, local_player, physics) =
- query.get_mut(player_entity).unwrap();
+ let (entity_id_index, local_player) = query.get_mut(player_entity).unwrap();
let entity = entity_id_index.get(&MinecraftEntityId(p.entity_id));
@@ -770,11 +768,10 @@ pub fn process_packet_events(ecs: &mut World) {
ClientboundGamePacket::MoveEntityPosRot(p) => {
let mut system_state: SystemState<(
Commands,
- Query<(&EntityIdIndex, &LocalPlayer, Option<&mut Physics>)>,
+ Query<(&EntityIdIndex, &LocalPlayer)>,
)> = SystemState::new(ecs);
let (mut commands, mut query) = system_state.get_mut(ecs);
- let (entity_id_index, local_player, physics) =
- query.get_mut(player_entity).unwrap();
+ let (entity_id_index, local_player) = query.get_mut(player_entity).unwrap();
let entity = entity_id_index.get(&MinecraftEntityId(p.entity_id));
diff --git a/azalea-entity/src/lib.rs b/azalea-entity/src/lib.rs
index e13ec2f0..c2553102 100644
--- a/azalea-entity/src/lib.rs
+++ b/azalea-entity/src/lib.rs
@@ -354,7 +354,7 @@ pub struct PlayerBundle {
/// A marker component that signifies that this entity is "local" and shouldn't
/// be updated by other clients.
#[derive(Component)]
-pub struct Local;
+pub struct LocalEntity;
#[derive(Component, Clone, Debug, PartialEq, Deref, DerefMut)]
pub struct FluidOnEyes(azalea_registry::Fluid);
diff --git a/azalea-entity/src/plugin/indexing.rs b/azalea-entity/src/plugin/indexing.rs
index eb874437..a8ea9d85 100644
--- a/azalea-entity/src/plugin/indexing.rs
+++ b/azalea-entity/src/plugin/indexing.rs
@@ -13,7 +13,7 @@ use nohash_hasher::IntMap;
use std::{collections::HashMap, fmt::Debug};
use uuid::Uuid;
-use crate::{EntityUuid, LastSentPosition, Local, Position};
+use crate::{EntityUuid, LastSentPosition, LocalEntity, Position};
use super::LoadedBy;
@@ -87,7 +87,7 @@ pub fn deduplicate_entities(
mut commands: Commands,
mut query: Query<
(Entity, &MinecraftEntityId, &InstanceName),
- (Changed<MinecraftEntityId>, Without<Local>),
+ (Changed<MinecraftEntityId>, Without<LocalEntity>),
>,
mut loaded_by_query: Query<&mut LoadedBy>,
mut entity_id_index_query: Query<&mut EntityIdIndex>,
@@ -141,7 +141,7 @@ pub fn deduplicate_local_entities(
mut commands: Commands,
mut query: Query<
(Entity, &MinecraftEntityId, &InstanceName),
- (Changed<MinecraftEntityId>, With<Local>),
+ (Changed<MinecraftEntityId>, With<LocalEntity>),
>,
instance_container: Res<InstanceContainer>,
) {
@@ -169,7 +169,7 @@ pub fn deduplicate_local_entities(
pub fn update_uuid_index(
mut entity_infos: ResMut<EntityUuidIndex>,
- query: Query<(Entity, &EntityUuid, Option<&Local>), Changed<EntityUuid>>,
+ query: Query<(Entity, &EntityUuid, Option<&LocalEntity>), Changed<EntityUuid>>,
) {
for (entity, &uuid, local) in query.iter() {
// only add it if it doesn't already exist in
@@ -189,7 +189,12 @@ pub fn update_uuid_index(
/// System to keep the entity_by_id index up-to-date.
pub fn update_entity_by_id_index(
mut query: Query<
- (Entity, &MinecraftEntityId, &InstanceName, Option<&Local>),
+ (
+ Entity,
+ &MinecraftEntityId,
+ &InstanceName,
+ Option<&LocalEntity>,
+ ),
Changed<MinecraftEntityId>,
>,
instance_container: Res<InstanceContainer>,
diff --git a/azalea-entity/src/plugin/mod.rs b/azalea-entity/src/plugin/mod.rs
index 10e2a2f3..a75673ab 100644
--- a/azalea-entity/src/plugin/mod.rs
+++ b/azalea-entity/src/plugin/mod.rs
@@ -5,13 +5,13 @@ use std::collections::HashSet;
use azalea_core::{BlockPos, ChunkPos, Vec3};
use azalea_world::{InstanceContainer, InstanceName, MinecraftEntityId};
-use bevy_app::{App, FixedUpdate, Plugin, PostUpdate, PreUpdate, Update};
+use bevy_app::{App, Plugin, PostUpdate, PreUpdate, Update};
use bevy_ecs::prelude::*;
use derive_more::{Deref, DerefMut};
use log::debug;
use crate::{
- metadata::Health, Dead, EyeHeight, FluidOnEyes, Local, LookDirection, Physics, Position,
+ metadata::Health, Dead, EyeHeight, FluidOnEyes, LocalEntity, LookDirection, Physics, Position,
};
use indexing::EntityUuidIndex;
@@ -73,7 +73,7 @@ impl Plugin for EntityPlugin {
}
}
-fn debug_new_entity(query: Query<(Entity, Option<&Local>), Added<MinecraftEntityId>>) {
+fn debug_new_entity(query: Query<(Entity, Option<&LocalEntity>), Added<MinecraftEntityId>>) {
for (entity, local) in query.iter() {
if local.is_some() {
debug!("new local entity: {:?}", entity);
diff --git a/azalea-entity/src/plugin/relative_updates.rs b/azalea-entity/src/plugin/relative_updates.rs
index 21b57cff..45b85203 100644
--- a/azalea-entity/src/plugin/relative_updates.rs
+++ b/azalea-entity/src/plugin/relative_updates.rs
@@ -28,7 +28,7 @@ use derive_more::{Deref, DerefMut};
use log::warn;
use parking_lot::RwLock;
-use crate::Local;
+use crate::LocalEntity;
/// An [`EntityCommand`] that applies a "relative update" to an entity, which
/// means this update won't be run multiple times by different clients in the
@@ -69,7 +69,7 @@ impl EntityCommand for RelativeEntityUpdate {
};
let entity_id = *entity_mut.get::<MinecraftEntityId>().unwrap();
- if entity_mut.contains::<Local>() {
+ if entity_mut.contains::<LocalEntity>() {
// a client tried to update another client, which isn't allowed
return;
}
@@ -99,12 +99,15 @@ impl EntityCommand for RelativeEntityUpdate {
}
}
-/// The [`UpdatesReceived`] component should never be on [`Local`] entities.
-/// This warns if an entity has both components.
+/// The [`UpdatesReceived`] component should never be on [`LocalEntity`]
+/// entities. This warns if an entity has both components.
pub fn debug_detect_updates_received_on_local_entities(
- query: Query<Entity, (With<Local>, With<UpdatesReceived>)>,
+ query: Query<Entity, (With<LocalEntity>, With<UpdatesReceived>)>,
) {
for entity in &query {
- warn!("Entity {:?} has both Local and UpdatesReceived", entity);
+ warn!(
+ "Entity {:?} has both LocalEntity and UpdatesReceived",
+ entity
+ );
}
}
diff --git a/azalea-physics/src/lib.rs b/azalea-physics/src/lib.rs
index 5a2b896c..52bb4b9c 100644
--- a/azalea-physics/src/lib.rs
+++ b/azalea-physics/src/lib.rs
@@ -7,8 +7,8 @@ pub mod collision;
use azalea_block::{Block, BlockState};
use azalea_core::{math, BlockPos, Vec3};
use azalea_entity::{
- metadata::Sprinting, move_relative, Attributes, InLoadedChunk, Jumping, Local, LookDirection,
- Physics, Position,
+ metadata::Sprinting, move_relative, Attributes, InLoadedChunk, Jumping, LocalEntity,
+ LookDirection, Physics, Position,
};
use azalea_world::{Instance, InstanceContainer, InstanceName};
use bevy_app::{App, FixedUpdate, Plugin};
@@ -49,7 +49,7 @@ fn travel(
&Attributes,
&InstanceName,
),
- (With<Local>, With<InLoadedChunk>),
+ (With<LocalEntity>, With<InLoadedChunk>),
>,
instance_container: Res<InstanceContainer>,
) {
@@ -132,7 +132,7 @@ pub fn ai_step(
&Sprinting,
&InstanceName,
),
- (With<Local>, With<InLoadedChunk>),
+ (With<LocalEntity>, With<InLoadedChunk>),
>,
instance_container: Res<InstanceContainer>,
) {
@@ -378,7 +378,7 @@ mod tests {
ResourceLocation::new("minecraft:overworld"),
),
MinecraftEntityId(0),
- Local,
+ LocalEntity,
))
.id();
{
@@ -437,7 +437,7 @@ mod tests {
ResourceLocation::new("minecraft:overworld"),
),
MinecraftEntityId(0),
- Local,
+ LocalEntity,
))
.id();
let block_state = partial_world.chunks.set_block_state(
@@ -497,7 +497,7 @@ mod tests {
ResourceLocation::new("minecraft:overworld"),
),
MinecraftEntityId(0),
- Local,
+ LocalEntity,
))
.id();
let block_state = partial_world.chunks.set_block_state(
@@ -551,7 +551,7 @@ mod tests {
ResourceLocation::new("minecraft:overworld"),
),
MinecraftEntityId(0),
- Local,
+ LocalEntity,
))
.id();
let block_state = world_lock.write().chunks.set_block_state(
@@ -604,7 +604,7 @@ mod tests {
ResourceLocation::new("minecraft:overworld"),
),
MinecraftEntityId(0),
- Local,
+ LocalEntity,
))
.id();
let block_state = world_lock.write().chunks.set_block_state(
@@ -662,7 +662,7 @@ mod tests {
ResourceLocation::new("minecraft:overworld"),
),
MinecraftEntityId(0),
- Local,
+ LocalEntity,
))
.id();
let block_state = world_lock.write().chunks.set_block_state(
diff --git a/azalea/examples/nearest_entity.rs b/azalea/examples/nearest_entity.rs
index 22a8b863..2105d29e 100644
--- a/azalea/examples/nearest_entity.rs
+++ b/azalea/examples/nearest_entity.rs
@@ -3,7 +3,7 @@ use azalea::ClientBuilder;
use azalea::{Bot, LookAtEvent};
use azalea_client::Account;
use azalea_entity::metadata::{ItemItem, Player};
-use azalea_entity::{EyeHeight, Local, Position};
+use azalea_entity::{EyeHeight, LocalEntity, Position};
use bevy_app::{FixedUpdate, Plugin};
use bevy_ecs::{
prelude::{Entity, EventWriter},
@@ -30,7 +30,7 @@ impl Plugin for LookAtStuffPlugin {
}
fn look_at_everything(
- bots: Query<Entity, (With<Local>, With<Player>)>,
+ bots: Query<Entity, (With<LocalEntity>, With<Player>)>,
entities: EntityFinder,
entity_positions: Query<(&Position, Option<&EyeHeight>)>,
mut look_at_event: EventWriter<LookAtEvent>,
diff --git a/azalea/src/bot.rs b/azalea/src/bot.rs
index 353ec99f..4c2a7a21 100644
--- a/azalea/src/bot.rs
+++ b/azalea/src/bot.rs
@@ -13,7 +13,8 @@ use azalea_client::mining::Mining;
use azalea_client::TickBroadcast;
use azalea_core::{BlockPos, Vec3};
use azalea_entity::{
- clamp_look_direction, metadata::Player, EyeHeight, Jumping, Local, LookDirection, Position,
+ clamp_look_direction, metadata::Player, EyeHeight, Jumping, LocalEntity, LookDirection,
+ Position,
};
use azalea_physics::PhysicsSet;
use bevy_app::{FixedUpdate, Update};
@@ -52,7 +53,7 @@ pub struct Bot {
#[allow(clippy::type_complexity)]
fn insert_bot(
mut commands: Commands,
- mut query: Query<Entity, (Without<Bot>, With<Local>, With<Player>)>,
+ mut query: Query<Entity, (Without<Bot>, With<LocalEntity>, With<Player>)>,
) {
for entity in &mut query {
commands.entity(entity).insert(Bot::default());
diff --git a/azalea/src/nearest_entity.rs b/azalea/src/nearest_entity.rs
index b9db6adb..38c9886e 100644
--- a/azalea/src/nearest_entity.rs
+++ b/azalea/src/nearest_entity.rs
@@ -18,14 +18,14 @@ use bevy_ecs::{
/// use azalea::chat::SendChatEvent;
/// use azalea::nearest_entity::EntityFinder;
/// use azalea_entity::metadata::{Player, AbstractMonster};
-/// use azalea_entity::Local;
+/// use azalea_entity::LocalEntity;
/// use bevy_ecs::system::Query;
/// use bevy_ecs::prelude::{Entity, EventWriter};
/// use bevy_ecs::query::With;
///
/// /// All bots near aggressive mobs will scream in chat.
/// pub fn bots_near_aggressive_mobs(
-/// bots: Query<Entity, (With<Local>, With<Player>)>,
+/// bots: Query<Entity, (With<LocalEntity>, With<Player>)>,
/// entity_finder: EntityFinder<With<AbstractMonster>>,
/// mut chat_events: EventWriter<SendChatEvent>,
/// ) {
diff --git a/azalea/src/pathfinder/mod.rs b/azalea/src/pathfinder/mod.rs
index eab292ec..dbaa57a2 100644
--- a/azalea/src/pathfinder/mod.rs
+++ b/azalea/src/pathfinder/mod.rs
@@ -20,7 +20,7 @@ use azalea_client::movement::walk_listener;
use azalea_client::{StartSprintEvent, StartWalkEvent};
use azalea_core::BlockPos;
use azalea_entity::metadata::Player;
-use azalea_entity::Local;
+use azalea_entity::LocalEntity;
use azalea_entity::{Physics, Position};
use azalea_physics::PhysicsSet;
use azalea_world::{InstanceContainer, InstanceName};
@@ -73,7 +73,7 @@ pub struct Pathfinder {
#[allow(clippy::type_complexity)]
fn add_default_pathfinder(
mut commands: Commands,
- mut query: Query<Entity, (Without<Pathfinder>, With<Local>, With<Player>)>,
+ mut query: Query<Entity, (Without<Pathfinder>, With<LocalEntity>, With<Player>)>,
) {
for entity in &mut query {
commands.entity(entity).insert(Pathfinder::default());
diff --git a/azalea/src/pathfinder/simulation.rs b/azalea/src/pathfinder/simulation.rs
index a61b823f..4f179795 100644
--- a/azalea/src/pathfinder/simulation.rs
+++ b/azalea/src/pathfinder/simulation.rs
@@ -83,7 +83,7 @@ impl Simulation {
.spawn((
MinecraftEntityId(0),
InstanceName(instance_name),
- azalea_entity::Local,
+ azalea_entity::LocalEntity,
azalea_entity::Jumping::default(),
azalea_entity::LookDirection::default(),
Sprinting(true),