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-rw-r--r--azalea-client/src/client.rs10
1 files changed, 5 insertions, 5 deletions
diff --git a/azalea-client/src/client.rs b/azalea-client/src/client.rs
index 332db1f1..89e33dbc 100644
--- a/azalea-client/src/client.rs
+++ b/azalea-client/src/client.rs
@@ -22,8 +22,8 @@ use azalea_auth::{game_profile::GameProfile, sessionserver::ClientSessionServerE
use azalea_chat::FormattedText;
use azalea_core::Vec3;
use azalea_entity::{
- indexing::EntityIdIndex, metadata::Health, EntityPlugin, EntityUpdateSet, EyeHeight, Local,
- Position,
+ indexing::EntityIdIndex, metadata::Health, EntityPlugin, EntityUpdateSet, EyeHeight,
+ LocalEntity, Position,
};
use azalea_physics::PhysicsPlugin;
use azalea_protocol::{
@@ -316,7 +316,7 @@ impl Client {
mining: mining::MineBundle::default(),
attack: attack::AttackBundle::default(),
- _local: Local,
+ _local: LocalEntity,
});
Ok((client, rx))
@@ -584,7 +584,7 @@ impl Client {
}
/// A bundle for the components that are present on a local player that received
-/// a login packet. If you want to filter for this, just use [`Local`].
+/// a login packet. If you want to filter for this, just use [`LocalEntity`].
#[derive(Bundle)]
pub struct JoinedClientBundle {
pub local_player: LocalPlayer,
@@ -606,7 +606,7 @@ pub struct JoinedClientBundle {
pub mining: mining::MineBundle,
pub attack: attack::AttackBundle,
- pub _local: Local,
+ pub _local: LocalEntity,
}
pub struct AzaleaPlugin;