diff options
author | Simon Ser <contact@emersion.fr> | 2022-06-07 23:15:34 +0200 |
---|---|---|
committer | Isaac Freund <mail@isaacfreund.com> | 2022-06-08 19:27:36 +0000 |
commit | 96b594110ddbb4ab133ef4c9030a7c416175b20e (patch) | |
tree | c7fafbe43abbbb90246448661b7c9f09159233db /render/gles2 | |
parent | c2e046022f36001fd2b9fd369ac14acf73a20e23 (diff) |
matrix: remove wlr_matrix_projection()
69477051ccff ("matrix: deprecate wlr_matrix_projection") marked it
as deprecated. 1 year later, we can now remove it from our public
API.
Diffstat (limited to 'render/gles2')
-rw-r--r-- | render/gles2/renderer.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index c47081ae..5a2f31b5 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -17,6 +17,7 @@ #include "render/egl.h" #include "render/gles2.h" #include "render/pixel_format.h" +#include "types/wlr_matrix.h" static const GLfloat verts[] = { 1, 0, // top right @@ -203,7 +204,7 @@ static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width, renderer->viewport_height = height; // refresh projection matrix - wlr_matrix_projection(renderer->projection, width, height, + matrix_projection(renderer->projection, width, height, WL_OUTPUT_TRANSFORM_FLIPPED_180); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |