diff options
author | Drew DeVault <sir@cmpwn.com> | 2017-08-10 22:20:21 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-08-10 22:20:21 -0400 |
commit | 6569c2b62614384b268eb20feb7818f3c0cf606c (patch) | |
tree | 4be63a8f4e2edfcecd228f23e9846403ddf39281 /render/gles2/shaders.c | |
parent | fe2fbd0fad96624ab64a86b0b8eb8ead769908f2 (diff) | |
parent | c24351681f672a2ce561b9cb6d73172dfc36c45c (diff) |
Merge pull request #53 from nyorain/drm_buffer
Implement drm (egl) buffer attaching
Diffstat (limited to 'render/gles2/shaders.c')
-rw-r--r-- | render/gles2/shaders.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/render/gles2/shaders.c b/render/gles2/shaders.c index f5e61dd6..c1db6e20 100644 --- a/render/gles2/shaders.c +++ b/render/gles2/shaders.c @@ -90,3 +90,13 @@ const GLchar fragment_src_rgbx[] = " gl_FragColor.rgb = alpha * texture2D(tex, v_texcoord).rgb;" " gl_FragColor.a = alpha;" "}"; + +const GLchar fragment_src_external[] = +"#extension GL_OES_EGL_image_external : require\n" +"precision mediump float;" +"uniform samplerExternalOES texture0;" +"varying vec2 v_uv;" +"void main() {" +" vec4 col = texture2D(texture0, v_uv);" +" gl_FragColor = vec4(col.rgb, col.a);" +"}"; |