From 67369173aaafd763a6369a84917ae457c7095a72 Mon Sep 17 00:00:00 2001 From: nyorain Date: Wed, 9 Aug 2017 21:25:34 +0200 Subject: Implement drm (egl) buffer attaching --- render/gles2/shaders.c | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'render/gles2/shaders.c') diff --git a/render/gles2/shaders.c b/render/gles2/shaders.c index f5e61dd6..c1db6e20 100644 --- a/render/gles2/shaders.c +++ b/render/gles2/shaders.c @@ -90,3 +90,13 @@ const GLchar fragment_src_rgbx[] = " gl_FragColor.rgb = alpha * texture2D(tex, v_texcoord).rgb;" " gl_FragColor.a = alpha;" "}"; + +const GLchar fragment_src_external[] = +"#extension GL_OES_EGL_image_external : require\n" +"precision mediump float;" +"uniform samplerExternalOES texture0;" +"varying vec2 v_uv;" +"void main() {" +" vec4 col = texture2D(texture0, v_uv);" +" gl_FragColor = vec4(col.rgb, col.a);" +"}"; -- cgit v1.2.3