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authorRyan Dwyer <ryandwyer1@gmail.com>2018-10-19 00:04:21 +1000
committerRyan Dwyer <ryandwyer1@gmail.com>2018-10-19 22:47:54 +1000
commit9ea71f292b2270f37cf7ca641b7bae628ef41ed7 (patch)
treefbeb938d3bb175013a0224e95ab50bdf0a678ae8 /include/sway/input
parent28f3b8cb038d54eeef5c6fe568b0ae360b59f96e (diff)
Introduce cursor_rebase
This function "rebases" the cursor on top of whatever is underneath it, without triggering any focus changes.
Diffstat (limited to 'include/sway/input')
-rw-r--r--include/sway/input/cursor.h16
1 files changed, 14 insertions, 2 deletions
diff --git a/include/sway/input/cursor.h b/include/sway/input/cursor.h
index 299721f0..50ac453b 100644
--- a/include/sway/input/cursor.h
+++ b/include/sway/input/cursor.h
@@ -40,8 +40,20 @@ struct sway_cursor {
void sway_cursor_destroy(struct sway_cursor *cursor);
struct sway_cursor *sway_cursor_create(struct sway_seat *seat);
-void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
- bool allow_refocusing);
+
+/**
+ * "Rebase" a cursor on top of whatever view is underneath it.
+ *
+ * This chooses a cursor icon and sends a motion event to the surface.
+ */
+void cursor_rebase(struct sway_cursor *cursor);
+
+/**
+ * Like cursor_rebase, but also allows focus to change when the cursor enters a
+ * new container.
+ */
+void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec);
+
void dispatch_cursor_button(struct sway_cursor *cursor,
struct wlr_input_device *device, uint32_t time_msec, uint32_t button,
enum wlr_button_state state);