From 9ea71f292b2270f37cf7ca641b7bae628ef41ed7 Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Fri, 19 Oct 2018 00:04:21 +1000 Subject: Introduce cursor_rebase This function "rebases" the cursor on top of whatever is underneath it, without triggering any focus changes. --- include/sway/input/cursor.h | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) (limited to 'include/sway/input') diff --git a/include/sway/input/cursor.h b/include/sway/input/cursor.h index 299721f0..50ac453b 100644 --- a/include/sway/input/cursor.h +++ b/include/sway/input/cursor.h @@ -40,8 +40,20 @@ struct sway_cursor { void sway_cursor_destroy(struct sway_cursor *cursor); struct sway_cursor *sway_cursor_create(struct sway_seat *seat); -void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec, - bool allow_refocusing); + +/** + * "Rebase" a cursor on top of whatever view is underneath it. + * + * This chooses a cursor icon and sends a motion event to the surface. + */ +void cursor_rebase(struct sway_cursor *cursor); + +/** + * Like cursor_rebase, but also allows focus to change when the cursor enters a + * new container. + */ +void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec); + void dispatch_cursor_button(struct sway_cursor *cursor, struct wlr_input_device *device, uint32_t time_msec, uint32_t button, enum wlr_button_state state); -- cgit v1.2.3