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#ifndef _SEATD_CLIENT_H
#define _SEATD_CLIENT_H
#include <stdint.h>
#include <sys/types.h>
#include <unistd.h>
#include "connection.h"
#include "linked_list.h"
struct server;
struct client {
struct linked_list link; // seat::clients
struct server *server;
struct event_source_fd *event_source;
struct connection connection;
pid_t pid;
uid_t uid;
gid_t gid;
struct seat *seat;
int session;
bool pending_disable;
struct linked_list devices;
};
struct client *client_create(struct server *server, int client_fd);
void client_destroy(struct client *client);
int client_handle_connection(int fd, uint32_t mask, void *data);
int client_send_enable_seat(struct client *client);
int client_send_disable_seat(struct client *client);
#endif
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