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authorKenny Levinsen <kl@kl.wtf>2020-09-18 15:38:53 +0200
committerKenny Levinsen <kl@kl.wtf>2020-09-22 01:01:46 +0200
commit51c7467516d6213d1ff614e4db1e216de6367cc8 (patch)
tree9785f1209ab1c61ddaee0c77a11b6091f1cdc74c /include/seat.h
parentd16122e98a1630d3ea96ff80dc3ea262660fd502 (diff)
seat: Rework seat activation/switch logic
The seat activation logic did not correctly handle VT switching and switching between multiple sessions. Session switching on VT-bound seats is now performed using a VT switch, taking advantage of VT signals to perform the actual switch. This simplifies switching logic and makes it more robust.
Diffstat (limited to 'include/seat.h')
-rw-r--r--include/seat.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/seat.h b/include/seat.h
index 30f7cc4..2d269cc 100644
--- a/include/seat.h
+++ b/include/seat.h
@@ -33,9 +33,9 @@ struct seat {
struct client *next_client;
bool vt_bound;
- bool vt_pending_ack;
- int next_vt;
- int curttyfd;
+ int cur_ttyfd;
+ int cur_vt;
+ int session_cnt;
};
struct seat *seat_create(const char *name, bool vt_bound);
@@ -52,7 +52,7 @@ int seat_close_device(struct client *client, struct seat_device *seat_device);
struct seat_device *seat_find_device(struct client *client, int device_id);
int seat_set_next_session(struct client *client, int session);
-int seat_activate(struct seat *seat);
+int seat_vt_activate(struct seat *seat);
int seat_prepare_vt_switch(struct seat *seat);
#endif