diff options
| -rw-r--r-- | sys/src/games/doom/g_game.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sys/src/games/doom/g_game.c b/sys/src/games/doom/g_game.c index a653fd2a4..6741498c0 100644 --- a/sys/src/games/doom/g_game.c +++ b/sys/src/games/doom/g_game.c @@ -860,7 +860,7 @@ G_CheckSpot // spawn a teleport fog ss = R_PointInSubsector (x,y); - an = ( ANG45 * (mthing->angle/45) ) >> ANGLETOFINESHIFT; + an = ( ANG45 * ((unsigned)mthing->angle/45) ) >> ANGLETOFINESHIFT; mo = P_SpawnMobj (x+20*finecosine[an], y+20*finesine[an] , ss->sector->floorheight |
