| Age | Commit message (Expand) | Author |
| 2013-05-07 | Update default controls in README and pause menu | PilzAdam |
| 2013-05-06 | Fix shader license headers to be LGPL | Brent Hull |
| 2013-05-06 | Remove 'Meshbuffer ran out of indices' limitation | Kahrl |
| 2013-05-06 | fix static data not beeing stored correctly on deactivation | sapier |
| 2013-05-04 | Add header.png and footer.png support for games, and support texture packs vi... | Perttu Ahola |
| 2013-05-04 | Fix favorite Server List on Windows | Sfan5 |
| 2013-05-04 | Fix documentation for HUD commands in protocol | PilzAdam |
| 2013-05-03 | Optional dependencies and properly handle mod name conflicts again | Kahrl |
| 2013-05-03 | Don't predict placement of nodes if they would replace a non buildable_to node | ShadowNinja |
| 2013-05-03 | Predict wallmounted param2 during node placement prediction. | Kahrl |
| 2013-05-03 | Server: force block send of pointed_pos_under after predicted node place | Kahrl |
| 2013-05-02 | Use DIR_DELIM instead of / in file paths | PilzAdam |
| 2013-05-02 | Show game name instead of game ID of selected game | PilzAdam |
| 2013-05-02 | Switch menu to game selected in world creation dialog | Perttu Ahola |
| 2013-05-02 | Pre-select current game in world creation dialog | Perttu Ahola |
| 2013-05-02 | Filter worlds by selected game | Perttu Ahola |
| 2013-05-02 | Get menu background image from selected game | Perttu Ahola |
| 2013-05-01 | Move sfan5 to core devs | PilzAdam |
| 2013-04-28 | Fix itemdef drop on NULL texture | kwolekr |
| 2013-04-27 | Enhance caves for mgv7, add ravines | kwolekr |
| 2013-04-25 | Minor hud.cpp cleanup | kwolekr |
| 2013-04-25 | Ability to change the crosshair using textures | Esteban I. Ruiz Moreno |
| 2013-04-25 | Generalize hud_builtin_enable into hud_set_flags | kwolekr |
| 2013-04-25 | Tune finite liquids, indev huge caves | proller |
| 2013-04-25 | Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share) | Zeg9 |
| 2013-04-25 | Move player collisionbox to player class | sapier |
| 2013-04-25 | kahrl is back | PilzAdam |
| 2013-04-25 | Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED | Perttu Ahola |
| 2013-04-24 | Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly | sapier |
| 2013-04-24 | Add new drawtype GLASSLIKE_FRAMED | RealBadAngel |
| 2013-04-24 | Added support to disable built-in HUD elements | Diego Martínez |
| 2013-04-23 | Fixes possible crash when using hud_change with "align" or "offset" | Diego Martínez |
| 2013-04-23 | Fix to: addUpdateMeshTaskWithEdge | RealBadAngel |
| 2013-04-23 | Add option to use texture alpha channel | kwolekr |
| 2013-04-23 | Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0 | Perttu Ahola |
| 2013-04-23 | Grow dirt_with_snow instead of dirt_with_grass if snow is above it | PilzAdam |
| 2013-04-23 | Add minetest.get_player_ip() | ShadowNinja |
| 2013-04-23 | Add option to not prepend "Server -!- " to messages sent with minetest.chat_s... | ShadowNinja |
| 2013-04-23 | Added offset support for HUD items | Diego Martínez |
| 2013-04-23 | Added support for alignment in HUD items | Diego Martínez |
| 2013-04-21 | mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y bou... | kwolekr |
| 2013-04-21 | Fix findSpawnPos() | kwolekr |
| 2013-04-21 | Fix hud_change stat argument retrieval | kwolekr |
| 2013-04-21 | Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapg... | kwolekr |
| 2013-04-20 | Add direction parameter to statbars in HUD API | kwolekr |
| 2013-04-18 | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr |
| 2013-04-18 | Lua HUD | Jonathon Anderson |
| 2013-04-12 | Fix double free, null texture drop | kwolekr |
| 2013-04-11 | Swing the camera down when the player lands on the ground, based on the veloc... | MirceaKitsune |
| 2013-04-10 | Bugfixes to get_craft_recipe and get_all_craft_recipes. | RealBadAngel |