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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
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Age
Commit message (
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Author
2022-10-13
Defer searching for libintl to CMake
sfan5
2022-10-13
Get rid of LuaJIT linking workarounds
sfan5
2022-10-13
Add extra check in case someone tries to unbundle Lua
sfan5
2022-10-13
Speed up find_nodes_in_area (#12845)
Jude Melton-Houghton
2022-10-13
object ids are u16, not s16 (#12848)
fluxionary
2022-10-13
Use enum to define custom registry indices
Jude Melton-Houghton
2022-10-13
Test on-lighting node param1 in lighting test
Jude Melton-Houghton
2022-10-09
Embed data directly in mapblocks
Jude Melton-Houghton
2022-10-09
Remove unused MapBlock functionality
Jude Melton-Houghton
2022-10-09
Optimize lighting calculation (#12797)
Jude Melton-Houghton
2022-10-09
add an 'equals' method to ItemStack and compatibility w/ lua '==' (#12771)
fluxionary
2022-10-06
Only set quicktune keybinds in debug builds (#12779)
ROllerozxa
2022-10-04
Use legacy call when rendering to a single texture
x2048
2022-10-04
Consolidate API object code (#12728)
Jude Melton-Houghton
2022-10-03
Disable -ffinite-math-only (#12832)
Jude Melton-Houghton
2022-09-30
Implement tool use sounds
sfan5
2022-09-30
Clean up Game::handleDigging() and some related parts
sfan5
2022-09-30
Improve double tap for jump detection (#12793)
Muhammad Rifqi Priyo Susanto
2022-09-30
Avert collision static detection rounding error (#12822)
Jude Melton-Houghton
2022-09-30
Fix inconsistent craft replacements (#9250) (#12819)
Wuzzy
2022-09-29
Fix error msg if craft replacement w/ full inv (#12820)
Wuzzy
2022-09-29
Bloom (#12791)
x2048
2022-09-29
Add crosshair support for Android (#7865)
Muhammad Rifqi Priyo Susanto
2022-09-28
Add zstd compression support (#12515)
20kdc
2022-09-27
Pause shader animation timer in singleplayer pause menu (#12766)
DS
2022-09-27
Restore and enhance bouncy behavior (#11939)
pecksin
2022-09-27
Add unittests for item movement code (#11885)
savilli
2022-09-26
Fix liquid drawtype faces sometimes not rendering (#12807)
Wuzzy
2022-09-26
Avoid duplication of mod metadata in memory (#12562)
Jude Melton-Houghton
2022-09-26
Modify PUC Lua to wrap C++ exceptions (#12445)
Jude Melton-Houghton
2022-09-26
Add lighting test and benchmark (#12802)
Jude Melton-Houghton
2022-09-25
Fix two spelling mistakes
Tobias Frost
2022-09-20
Fix formula used for acceleration (#12353)
Lars Müller
2022-09-20
Rename a variable in localplayer.h, resolves a TODO
DS
2022-09-20
Simplify bit flip in sha1.cpp
ndren
2022-09-18
Catch exceptions in SQLite3 callback
Jude Melton-Houghton
2022-09-18
Allow getmetatable in CSM (#12776)
Jude Melton-Houghton
2022-09-18
Client map: do frustum culling via planes (#12710)
DS
2022-09-16
Fix UAF in craft recipes (#12763)
savilli
2022-09-16
Add support for MINETEST_USERDATA environment variable (#12639)
William Breathitt Gray
2022-09-16
Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
Wuzzy
2022-09-13
Fix tooltips for dropdown, scrollbar and more (#12747)
DS
2022-09-12
Mainmenu: Properly sort mods and games (#12758)
SmallJoker
2022-09-11
Fix potential use-after-free with item metadata (#12729)
Jude Melton-Houghton
2022-09-10
Allow looped animation to be used safely with old clients
sfan5
2022-09-10
Chat weblink: remove comma as delimiter (#12730)
pecksin
2022-09-06
Add documentation of sun/moon orientation/scale differences (#12145)
DS
2022-09-06
Code optimizations / refactor (#12704)
Herman Semenov
2022-09-06
Implement rendering pipeline and post-processing (#12465)
x2048
2022-09-04
Convert entity glow value to color space before adding to the light
x2048
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