aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2021-05-03refacto: add RenderingEngine::cleanupMeshCacheLoic Blot
2021-05-03refacto: rendering engine singleton removal step 1 (filesystem)Loic Blot
2021-05-03fix: drop old irrlicht <1.8 compat on Client::loadMediaLoic Blot
2021-04-23Add `minetest.colorspec_to_colorstring` (#10425)Vincent Robinson
2021-04-21Fix two CMake build issuessfan5
2021-04-20Look for PostgreSQL library properly and fix CIsfan5
2021-04-20Enable cleanTransparent filter for mipmapping and improve its' algorithm (#11...sfan5
2021-04-20Put torch/signlike node on floor if no paramtype2 (#11074)Wuzzy
2021-04-20Add a key to toggle map block bounds (#11172)Seth Traverse
2021-04-18GLES fixes (#11205)sfan5
2021-04-18Isolate library tables between sandbox and insecure envsfan5
2021-04-16Fix ignored OpenGLES2 include path and cmake warningsfan5
2021-04-13Attachments: Avoid data loss caused by set_attach() in callbacks (#11181)SmallJoker
2021-04-11Buildbot changes to allow out-of-tree builds (#11180)sfan5
2021-04-11Modifying fall damage via armor group (#11080)Wuzzy
2021-04-09Fix server favorites not saving when client/serverlist/ doesn't exist already...sfan5
2021-04-09Don't reseed stars when changing star countWuzzy
2021-04-05Make edit boxes respond to string input (IME) (#11156)yw05
2021-04-05Don't apply connection timeout limit to locally hosted serverssfan5
2021-04-05Game: Scale damage flash to max HPSmallJoker
2021-04-05Reserve vectors before pushing and other code quality changes (#11161)sfan5
2021-04-02CGUITTFont optimizations (#11136)sfan5
2021-04-02Sort out cURL timeouts and increase defaultsfan5
2021-03-31Irrlicht support code maintenancesfan5
2021-03-30Draw items as 2D images (instead of meshes) when possiblesfan5
2021-03-30Block & report player self-interaction (#11137)Lars Müller
2021-03-30Consistent title bar + render information in mainmenu (#10764)SmallJoker
2021-03-30Fix wield image of plantlike_rooted (#11067)Wuzzy
2021-03-30Degrotate support for mesh nodes (#7840)Vitaliy
2021-03-29Replace fallback font nonsense with automatic per-glyph fallback (#11084)sfan5
2021-03-26Drop irrUString from MT, it's owned by irrlicht nowLoic Blot
2021-03-23Fix attached-to-object sounds having a higher reference distanceDesour
2021-03-23Fix broken `BiomeGen` abstraction (#11107)sfan5
2021-03-21Fix segfault for model[] without animation speedJean-Patrick Guerrero
2021-03-21Restore minimal normal texture support (for minimap shading)Vitaliy
2021-03-20Serialize tool capabilities JSON without whitespacesfan5
2021-03-20Schematic: Properly deal with before/after node resolving and document (#11011)SmallJoker
2021-03-19Check for duplicate login in TOSERVER_INIT handler (#11017)Elias Fleckenstein
2021-03-19Scale mouse/joystick sensitivity depending on FOV (#11007)Elias Åström
2021-03-19Drop old text input workarounds (#11089)sfan5
2021-03-16GUIScene: Clear depth buffer + replace deprecated clearZBuffer callsJean-Patrick Guerrero
2021-03-16Fix deprecated calls with Irrlicht 1.9Jean-Patrick Guerrero
2021-03-16Tweak duration_to_string formattingWuzzy
2021-03-12Enable Irrlicht debug logging with --tracesfan5
2021-03-12Avoid unnecessary copies during media/mesh loadingsfan5
2021-03-12Handle mesh load failure without crashingsfan5
2021-03-12Clean up cmake DLL installation and other minor thingssfan5
2021-03-09Switch Irrlicht dependency to our own forksfan5
2021-03-09Restore Irrlicht 1.9 supportsfan5
2021-03-09Use place_param2 client-side for item appearance & prediction (#11024)sfan5