Age | Commit message (Expand) | Author |
2014-11-30 | Scale form elements consistently | Zefram |
2014-11-30 | Implement proper font handling | sapier |
2014-11-29 | noise: Throw exception on noise allocation failure | kwolekr |
2014-11-29 | Fix MSVC compiling error (argc/argv not available to pass to init_gettext) | SmallJoker |
2014-11-28 | Fix regression with command line --go option | Craig Robbins |
2014-11-26 | Don't corrupt stepheight when setting other properties | Ciaran Gultnieks |
2014-11-26 | Wield: always obey anisotropic_filter setting, not just for hi res textures | Kahrl |
2014-11-26 | EMF_USE_MIP_MAPS was introduced in Irrlicht 1.8, don't use in 1.7.3 or below | Kahrl |
2014-11-27 | added enable_build_where_you_stand option | Sokomine |
2014-11-26 | Wieldmesh: don't force anisotropic filtering on, instead disable mipmaps | Kahrl |
2014-11-26 | Only set the camera update keymap when using a debug build | rubenwardy |
2014-11-26 | Fix Android main menu crash, and user data directory check. | Kodexky |
2014-11-26 | Increase step smoothing to fit 1:1 stairs (works well on slabs too) | Calinou |
2014-11-26 | Fix client "double saving" simple singleplayer local maps | Craig Robbins |
2014-11-25 | Fixes for Android build errors. Enable sensor landscape rotation. | KodexKy |
2014-11-23 | Port createForsythOptimizedMesh from Irrlicht 1.8 | RealBadAngel |
2014-11-23 | Fix regression with USE_REDIS (refactor_main) | Craig Robbins |
2014-11-23 | refactor main.cpp | Craig Robbins |
2014-11-22 | Fix smooth lighting (ambient occlusion) | Craig Robbins |
2014-11-22 | Fix compiling if no endian.h found | Pavel Puchkin |
2014-11-21 | serialize.h: use machine native byte swapping if available, fall-back to prev... | Rafael Reilova |
2014-11-21 | Optimise functions from CNodeDefManager and VoxelManipulator | Craig Robbins |
2014-11-21 | Optimise getTileInfo() | Craig Robbins |
2014-11-20 | Mgv5 1 up 1 down overgeneration for biome surface continuity | paramat |
2014-11-20 | Mgv5 get ground level at point function. Fast spawn player version | paramat |
2014-11-20 | Simplify loading of Android version of menu | ShadowNinja |
2014-11-20 | Fix raillike bug (currently manifests itself on Android), and minor improveme... | Kodexky |
2014-11-19 | Clean up rollback | ShadowNinja |
2014-11-19 | Fix wallmounted mesh rotations | ShadowNinja |
2014-11-19 | Add (optional) client-side saving of server map to disk | sfan5 |
2014-11-19 | Remove unused rangelim function (the macro still exists) | Kahrl |
2014-11-15 | Fix double free bug when server is shut down | Craig Robbins |
2014-11-14 | Fix NoisePerlin3DEased return value | kwolekr |
2014-11-14 | Fix warnings and other misc. minor changes | kwolekr |
2014-11-14 | Remove most exceptions from getNode() (and variants) | Craig Robbins |
2014-11-13 | Add option 'eased' to NoiseParams | SmallJoker |
2014-11-13 | Fix compilation under some Linux distributions | kwolekr |
2014-11-12 | Mapgen v7: Fix uninitialized spflags | kwolekr |
2014-11-12 | Add eased 3d point-value noise functions | kwolekr |
2014-11-12 | Add Generator Element Management framework | kwolekr |
2014-11-13 | Wielded fixes. Add shaders support. | RealBadAngel |
2014-11-11 | Fix profiler values not being updated (F6) and not being logged | Craig Robbins |
2014-11-10 | Serverlist: announce mg_name from map_meta.txt instead of minetest.conf | Kahrl |
2014-11-10 | Merge pull request #1825 from Zeno-/control_key_cache | Zeno- |
2014-11-10 | Create faster key cache for main game loop (client) | Craig Robbins |
2014-11-09 | Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example | paramat |
2014-11-08 | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl |
2014-11-08 | Stop inserting empty lines at end of minetest.conf file each time it is rewri... | Craig Robbins |
2014-11-08 | Fix regressions and minor improvements in refactor_the_game | Craig Robbins |
2014-11-08 | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ... | paramat |