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AgeCommit message (Expand)Author
2022-05-21Don't ignore server disconnects in client codesfan5
2022-05-21Optimize JSON string (de)serialization routinessfan5
2022-05-21Improve testSerializeJsonString unit testssfan5
2022-05-21Deprecate game.conf name, use title instead (#12030)rubenwardy
2022-05-21Improve shadow filters (#12195)x2048
2022-05-20Fix lighting of upright_sprite entities (#12336)x2048
2022-05-20Fix lighting of the wield mesh (#12341)x2048
2022-05-18Use std::map instead of core::map (#12301)paradust7
2022-05-17Remove confusing message in keybindings menusavilli
2022-05-15Initialize wield mesh color when wield_image is setDmitry Kostenko
2022-05-10Use native packer to transfer globals into async env(s)sfan5
2022-05-10Support packing arbitrary graphs (#12289)Jude Melton-Houghton
2022-05-10Fix cooking and fuel crafts with aliasesJude Melton-Houghton
2022-05-10Fix possible unreliable behavior due to uninitialized variablesOctavian
2022-05-09Add more Prometheus metrics (#12274)sfan5
2022-05-09HUD: Update selection mesh every frame (#12270)Lars Müller
2022-05-08Consolidate some data structures in MapBlockMeshsfan5
2022-05-08Cache serialized mapblocks during sendingsfan5
2022-05-08Fix mapblock geometry optimisation not workingROllerozxa
2022-05-06Add benchmarks for json string serialize/deserialize (#12258)paradust7
2022-05-06Enable chat clickable weblinks by default (#12115)Froggo
2022-05-04Fix Windows Visual Studio actions (#11176)LoneWolfHT
2022-05-04Avoid rendering invisible faces of simple nodeboxes (#12262)x2048
2022-05-04hud_get: Return precision field for waypoints (#12215)Lars Müller
2022-05-04guiScalingFilter: Fix most memory leaks (#12256)SmallJoker
2022-05-04Make logging cost free when there is no output target (#12247)paradust7
2022-05-03Fix broken FPS/dtime counters in debug infosfan5
2022-05-02Async environment for mods to do concurrent tasks (#11131)sfan5
2022-05-02Fix synchronization issue at thread startsfan5
2022-05-02Refactor some Lua API functions in preparation for async envsfan5
2022-05-02Remove some unused variable from Lua class wrapperssfan5
2022-05-01Initialize wield mesh colors when changing item. (#12254)x2048
2022-04-30Deal with compiler warningssfan5
2022-04-30Enable additional warning flagssfan5
2022-04-28Clean up some auth packet handling related codesfan5
2022-04-28Fix password changing getting stuck if wrong password is entered oncesfan5
2022-04-28Apply disallow_empty_password to password changes toosfan5
2022-04-28Fix race condition in registration leading to duplicate create_auth callssfan5
2022-04-28Refactor local time getter functions (#12221)Oblomov
2022-04-28Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)paradust7
2022-04-28Show unknown node in debug screen (#12230)Wuzzy
2022-04-27Support CSS Color Module Level 4 (#12204)Lars Müller
2022-04-24Fix worldaligned texturesGiuseppe Bilotta
2022-04-24Fix some textures not being sent correctly to older clientsGiuseppe Bilotta
2022-04-21Fix some debug info showing despite being disabled in the UI (#12205)Lars Müller
2022-04-16Fix '[combine' when EVDF_TEXTURE_NPOT is disabled. (#12187)paradust7
2022-04-15upright_sprite: Fix walk animation in first person (#12194)SmallJoker
2022-04-14Implement shadow offsets for the new SM distortion function (#12191)x2048
2022-04-10Remove unneeded ObjectRef setter return values (#12179)Lars Müller
2022-04-08Don't test overflow behavior for VoxelArea extentsShadowNinja