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AgeCommit message (Expand)Author
2015-04-23DecoSchematic: Fix missing trees in rough terrainparamat
2015-04-22Protocol 25: wstring -> string for custom access denial reasonsest31
2015-04-22Re-apply 972d17baea81ffe6d508b291ef97207a4822e1da...nerzhul
2015-04-22Fix crash on startup (Windows)SmallJoker
2015-04-21Only lowercase project name at compile timeShadowNinja
2015-04-21Revert "m_active_object_messages is used like a queue. Use std::queue instead...kwolekr
2015-04-21m_active_object_messages is used like a queue. Use std::queue instead of std:...Loic Blot
2015-04-21Noise: Add noise unittestskwolekr
2015-04-20Fix sign-compare compiler warnings in mg_ore.cppShadowNinja
2015-04-20Fix mod store ratingShadowNinja
2015-04-20Ore: Add biomes parameterkwolekr
2015-04-20Fix build on OS X (Thanks neoascetic)kwolekr
2015-04-19Add 'persistence' alias for Lua noiseparams and validate more vector parameterskwolekr
2015-04-19Noise: Correct noise objects created with invalid dimensionskwolekr
2015-04-19Porting: Refactor initalizePaths()kwolekr
2015-04-19Disable connection timeout for singleplayer and server tabsest31
2015-04-19Biome API: Add biome-specific river waterparamat
2015-04-18fix infinite spawnersobneq
2015-04-17Schematics: Fix core.schematic_create()kwolekr
2015-04-1710s timeout when connecting to serverSmallJoker
2015-04-17Fix build since: "Remove referenced schematics from Decorations on clear"est31
2015-04-17Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safetykwolekr
2015-04-17Schematics: Remove referenced schematics from Decorations on clearkwolekr
2015-04-17Refactor around translatePasswordest31
2015-04-16Biomes: Remove referenced biomes from Decorations on clearkwolekr
2015-04-17Fix path detection with --std= parameterest31
2015-04-17Fix build for < C++11 since last commitest31
2015-04-16Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr
2015-04-16Use std::vector instead of std::set for Environment::getObjectsInsideRadiusLoic Blot
2015-04-16Mgv5: Fix above/below ground spawn when water level is alteredparamat
2015-04-16Mgv5/v7: Add check for water for deciding biome node stabilityparamat
2015-04-14Defaultsettings: Add dungeons and jungles flags. Update conf.exampleparamat
2015-04-13Schematics: Reorganize (de)serialization and add Lua serialization APIkwolekr
2015-04-12Mgv6: Fix taiga, allow pine tree spawning on snowblocksparamat
2015-04-12Mgv6: Add optional snow biomesparamat
2015-04-11Fix a rare crash case un SendPlayerHPNer'zhul
2015-04-08Document for api functions that rely on current_modname, that it doesn't work...est31
2015-04-08Link against shlwapi.lib and unify linker input sources for Windowskwolekr
2015-04-08Fix freetype detectionDmitry Marakasov
2015-04-08Schematics: Prepend mod path to relative schematic filepathskwolekr
2015-04-07TOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1 for unreliable messageLoic Blot
2015-04-07Fix missing SQLite3 statement pointer initializationShadowNinja
2015-04-07Cavegen: Remove now unnecessary checks for water, lava, iceparamat
2015-04-07Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY renameest31
2015-04-06Change screenshot filename to one likely to work on all modern filesystemsCraig Robbins
2015-04-05TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError except...Loic Blot
2015-04-05craftdef.cpp: Return 0 after assert to make Clang happyLoic Blot
2015-04-05Fix uninitialized variabled in ConnectionEventLoic Blot
2015-04-05Crafting speedupest31
2015-04-03Remove errorstream logging on password changeest31